Allow Me to Mansplain is a conversational party game that places an emphasis on the words that men say before they mansplain. With light elements of improv and roleplaying, players must mansplain topics to their teammates in three categories: define, explain, and compare. The team with the most correctly guessed mansplained topics wins. —description from...
A rummy-type word card game. The deck has 2 cards for each consonant, 4 cards for each vowel, and 2 wild cards. Players have a 7-card hand, and on their turn they draw to top of the draw or discard pile and discard a card. The object is to make one or more words from their hand. The game ends when a player reveals a 7-letter word in their hand. The players...
Players divide themselves in teams. Each team consists of two or more players. During each turn, one player of the team is designated the clue giver. The clue giver takes the next card from the box. There are six lists, each of a different category, of five proper names. The clue giver must give verbal clues to get the teammates to say each name on the...
There are 5 bonus cards, one of which has been published as a promo in spielbox 5/2017 and Tabletop Gaming 12/2017. One shows a candle-lit lantern and a fairy on one side and tiny animals in a spaceship surrounded by floating astro-bunnies strawberries on the other side. The others show a vampire monkey and Death at girl's tea party, dancing scissors and a...
Each turn a new company president is selected and a new product is presented to the copywriters who arrange word cards to create descriptive ad copy of a product. At the end of the turn, the product, along with 4 others products, are presented to the president. The company president is tasked with guessing which product the copywriters wrote their ad copy...
Do you love word games? Do you hate word games? Almost Words is for you. A lighthearted, witty party game in which players are given a topic and two minutes. Spelling and grammar don’t matter as players trade and arrange uniquely-designed multi-purpose letter tiles to create clever responses. Players pitch their response to the judge, who picks their...
Alpha Bandits is a fast-paced word-building game featuring double-sided letter tiles. Players race to score the most points by building words of three or more letters. Each letter tile has a blue side and a red side. Players can mix and match colors when forming their words to receive different types of score bonuses. The game is played in rounds, with...
In Alpha Bet players take turns writing words in a shared grid. Each player has three copies of the alphabet to draw letters from, plus an additional copy of the alphabet and pool of vowels available to all players. When a player creates a word they first write it down in a separate area and bet points per letter. Their opponents then write down letters...
Alpha Bet is the game of poker put to words. It incorporates all the strategy and luck of poker with the skill and verbal agility of scrabble. A game for wordsmiths of all ages. OBJECT: To obtain the highest number of points by combining the cards in your hand into a single word. The word must use two or more cards. THE DECK: The game consists of a 102...
Alpha Bet plays similar to 7-card draw poker where players make words with the letter cards -- 102 in the deck -- using provided plastic chips in two colors. For each hand, players each place one chip in the center and get dealt a 7 card hand. Then everyone has 2 opportunities to discard 1 or more cards and get dealt replacement cards, to improve their...
"The Cross-Word Building Card Game". This is an Australian entry among the crossword-based card games which were very popular in the 1930s. The game is for 2 or more, with two decks being used if 5 or more play. Ten cards are dealt to each player. During their turn, a player may do one of the following: Lay down a complete word from their hand. Add letters...
Alpha Blitz consists of two different games. Alpha is a word game for 2 players. there are 98 cards with letters on them and 10 blitz cards showing a lightning bolts. These are shuffled together and six are laid out between the players. Each player gets 3 cards in their start hand. On your turn you try to make the longest word possible with the six letters...