Traffic magnetic game. Players use their seven drawn letter-tiles to form words on the gameboard. Each word laid out earns points based on the commonality of the letters used, with certain board spaces giving bonuses. But a word can only be played if it uses at least one already-played tile or adds to an already-played word. This leads to slightly tactical...
In each of the six game modes of Polywords, players must search for the best word to write in their "sea" grids respecting the Constraint card revealed on the table (you will fight with Categories, letters, shapes and a fast sandglass). Remember that if you make mistake or if you don't write anything, you will gain a plastic bottle in your sea, which will...
Objective: Avoid collecting too many plastic 'French fries' (= penalties you must take if the potato 'bomb' makes music) Starting player gets potato 1. Rolls the die and draws a corresponding card 2. Pushes the potato button (primes it) 3. Shouts a word which must be related to the term on the card 4. Throws the (hot) potato - direction was told on the...
Ponle Acento is a game about Spanish orthography. It consists of cards with spelling rules and cards with words. The words have gaps in them where the spelling is difficult. Each player has three open word cards in front of them. One player draws a rule card and reads it out. Now everyone has to find word cards to which the rule is applicable and put it on...
A card game with a little knowledge thrown into the mix. Each player starts with 10 counters (not provided). Each player draws a card and places it in front of him and he contributes 1 counter to the Pool, and then the next player does the same, and so on until all the cards have been dealt and arrayed in front of each player. Now players (in turn) should...
Pop-A-Word is a word-forming dice game, self-contained in the familiar Kohner Pop-O-Matic mechanism. On a player's turn, the tray containing nine letter cubes is popped and jiggled until lying flat in the center. The player then makes the highest-scoring word possible from the letters showing face-up, the score being the total of the point values on the...
How to Play: Place the popcorn box in the middle of the table. Take a popcorn card out of the box and read it. If you read the word correctly, keep the card. If you read the word incorrectly, place the card in a separate pile of "un-popped" words to be read later. If you draw "POP!" card, return all of your cards to the box and move that "POP!" card from...
How to Play: Place the popcorn box in the middle of the table. Take a popcorn card out of the box and read it. If you read the word correctly, keep the card. If you read the word incorrectly, place the card in a separate pile of "un-popped" words to be read later. If you draw "POP!" card, return all of your cards to the box and move that "POP!" card from...
How to Play: Place the popcorn box in the middle of the table. Take a popcorn card out of the box and read it. If you read the word correctly, keep the card. If you read the word incorrectly, place the card in a separate pile of "un-popped" words to be read later. If you draw "POP!" card, return all of your cards to the box and move that "POP!" card from...
How to Play: Place the popcorn box in the middle of the table. Take a popcorn card out of the box and read it. If you read the word correctly, keep the card. If you read the word incorrectly, place the card in a separate pile of "un-popped" words to be read later. If you draw "POP!" card, return all of your cards to the box and move that "POP!" card from...
How to Play: Place the popcorn box in the middle of the table. Take a popcorn card out of the box and read it. If you read the word correctly, keep the card. If you read the word incorrectly, place the card in a separate pile of "un-popped" words to be read later. If you draw "POP!" card, return all of your cards to the box and move that "POP!" card from...
Think fast before the blast... But don't let the pressure get to you! Players try to come up with a word in each of twelve categories with the first letter chosen by a spinner. While doing so a balloon is slowly inflating as a timer. When the balloon pops, players compare words and score a point for each valid word that none of the other players came up...