All across America trucks rumble across the interstate carrying products from manufacturers to retailers. As a small start-up company with a truck, an office and a dream you are throwing you hat into the ring to challenge the big boys. The freight has to be moved and there is competition for who can get to loads first and who can make the most profitable...
The Game of Loco is one of a trio of games from Chad Valley's Kompactum Edition, circa 1910. A simple roll and move sees players leave one of three railway stations in London and race through the English towns and countryside to finish in Edinburgh. Along the way the players can be hampered or favoured by landing on specific squares. First to reach...
This railroad game is inspired by Sam Loyd's switching problem. On a variable network of tracks players have to couple four different railroad cars to their locomotives. At the beginning all players build the network of tracks together (45 pieces or less). Then all four locomotives and 16 railroad cars are placed at random on the tracks, but it must be...
The idea of the game is based on the organization of a worldwide transfer of goods. From the editor: "In Logistics’ the two players are managers of competitive companies. They have to use tactics and control to plan a build up optimum routes of transport for delivering their goods to the destination. Both players may use the routes of transport of the...
Logistix is about combining logistics and logic. In a large container terminal, as the leader of a forklift crew, you have to make sure that the right containers get onto your ship. Each ship must be loaded according to a certain loading plan and following certain rules, so that the unloading of the cargo at the destination port runs efficiently. As if...
Armed with a cab you travel the twisted streets of London picking and dropping off fares. Each car has 20 points of movement each turn. Passenger cards with the pickup point listed are placed in 5 piles. Any player can pickup any passenger showing. When a passenger is picked up the player takes the card and a new card is turned over in that pile keeping 5...
Amabel Holland's London & NorthWestern is based in England & Wales at the beginning of the great Railway Age. In addition to using Amabel's seminal 'leased track' mechanism, it includes the benefits of improved technological developments that characterized railways in the United Kingdom. For 3-5 players for about an hour, one page of clear rules and absent...
You play a "trail boss" working for a ranching outfit and your job is to drive a herd of cattle to market and well them at the best price. You start off with 12 cowboys, 500 head of cattle (and can hunt for more), and head north, driving your herd over the long, dusty miles to Kansas. You'll have lots to deal with along the way, but with a bit of luck and...
Longships is a Viking-themed plunder/trading game. Players start in the North Sea with an empty Longship each, surrounded by four countries: Denmark, Norway, Scotland and England. Players have to start with plundering at least one country each in order to get some initial resources to trade with. Trading is driven by differences in the countries'...
LOOP: Conquest of Space-Time is a fast-paced strategic board game where players take on the role of Mothership commanders in a galactic race to build Dyson Spheres, manipulate teleportation, and eliminate their rivals. Designed for 2 to unlimited players, LOOP offers high replayability, tactical depth, and short, intense rounds. The board is modular and...
Gather your friends and sit down to play LOOP: The Elevated Card Game. Ride the rails of the elevated trains in Chicago's famous Loop! Match the line colors and stations to make your way around town, but beware the everyday perils of rush hour crowds, forgotten farecards, and mysterious puddles as you get where you're going! —description from the publisher...