This is another game from the Noddy genre. In this game, each player has a taxi cab and moves around a board 1, 2 or 3 spaces at a time. The currency is nickels, and depending on the space you land you, you gain or lose nickels. The goal of the game is to reach the house of your passenger and take them to their destination, both of which are decided at the...
translated from Dutch cover: Choo Choo, The train is about to leave! All aboard? The passengers have lost their luggage at different stations and the players have to help them find their luggage. This is achieved by traveling by train from station to station. Good memory may help you find your luggage. The player who is the first to find his or her three...
Description from the publisher: A clock shows 4:55am Yard Boss “I see a couple new faces here today. Nice. So Here's the drill. Contracts come in for freight and passengers every morning starting at 5am. Trains need to be loaded and out of here by 5:30. You have exactly 30 mins to complete your tasks. It is YOUR job to see that ALL contracts are fulfilled....
All across America trucks rumble across the interstate carrying products from manufacturers to retailers. As a small start-up company with a truck, an office and a dream you are throwing you hat into the ring to challenge the big boys. The freight has to be moved and there is competition for who can get to loads first and who can make the most profitable...
The Game of Loco is one of a trio of games from Chad Valley's Kompactum Edition, circa 1910. A simple roll and move sees players leave one of three railway stations in London and race through the English towns and countryside to finish in Edinburgh. Along the way the players can be hampered or favoured by landing on specific squares. First to reach...
This railroad game is inspired by Sam Loyd's switching problem. On a variable network of tracks players have to couple four different railroad cars to their locomotives. At the beginning all players build the network of tracks together (45 pieces or less). Then all four locomotives and 16 railroad cars are placed at random on the tracks, but it must be...
The idea of the game is based on the organization of a worldwide transfer of goods. From the editor: "In Logistics’ the two players are managers of competitive companies. They have to use tactics and control to plan a build up optimum routes of transport for delivering their goods to the destination. Both players may use the routes of transport of the...
Logistix is about combining logistics and logic. In a large container terminal, as the leader of a forklift crew, you have to make sure that the right containers get onto your ship. Each ship must be loaded according to a certain loading plan and following certain rules, so that the unloading of the cargo at the destination port runs efficiently. As if...
Armed with a cab you travel the twisted streets of London picking and dropping off fares. Each car has 20 points of movement each turn. Passenger cards with the pickup point listed are placed in 5 piles. Any player can pickup any passenger showing. When a passenger is picked up the player takes the card and a new card is turned over in that pile keeping 5...
Amabel Holland's London & NorthWestern is based in England & Wales at the beginning of the great Railway Age. In addition to using Amabel's seminal 'leased track' mechanism, it includes the benefits of improved technological developments that characterized railways in the United Kingdom. For 3-5 players for about an hour, one page of clear rules and absent...