A two player abstract strategy game played on a board which is developed by the players over the course of the game. Each player starts with ten pawns on a six by six chequered board. Each turn consists of moving one of your pawns and placing a card. To begin with, pawns can only move one square forwards or backwards and cannot capture your opponent's...
This two-player strategy game uses an 11x4 board from a game played circa 1150 BC (which is unfamiliar to me, shame). The two central spaces are special, and each player owns his home row, leaving two central rows over which the struggle plays out. Each player attempts to prevent the other from having any remaining moves, by occupying spaces and taking his...
Tebes is an abstract strategy game inspired in the Greek legend of the Seven against Thebes. The checkered board is set up randomly in each game, so black and white spaces are randomly located. Then the player's pieces are put on the board, completely filling it. The rules and movements depend on the colour of the square you are occupying. Pieces can move...
Characteristics With this game I tried to go a step further from what I tried to do when I created Dition, based on the same design philosophy. My intention here was to make a more consistent game, regarding to the formulation of its rules. I wanted the game to have two basic, simple rules. I was concerned about keeping the concept of simultaneity of...
A territorial game for 2 players, Black and White Materials 10x10 board a supply of black and white stones 8 neutral rings Definitions Adjacent - means orthogonally and/or diagonally adjacent Open Area - two or more contiguous empty spaces on the board Object A player that is last to move, wins. Setup Board starts out empty Starting with Black turns then...
Make a 5 in a row in any color for the win! Materials 8x8 checkerboard 28 Reversi (Othello) disks Setup The 28 disks are placed on the border spaces of the board in an alternating pattern of black and white. Play Decide who goes first in any convenient manner, turns then alternate. On a turn, you must either, 1) Move a piece (black or white) any distance...
Come ye young men, come along With your music, dance and song Bring your lasses in your hands For ’tis that which love commands Then to the Maypole haste away For ’tis now our holiday Then to the Maypole haste away For ’tis now our holiday (from the popular folk song Staines Morris) Then to the Maypole is an 18 card game that celebrates the festival of May...
Thermopyles is a game that Touko Tahkokallio designed especially for the Cardboard & Sun 2013 event in Paros, Greece. In this card-driven cooperative game, the players together guide the courageous but gravely outnumbered Spartan army against a superior force - the invading Persians. The Spartans decide to meet the enemy at the Thermopyles pass and try to...
THICKET is a two-player abstract strategy game played on a 6x6 grid of dots. Players take turns drawing orthogonal lines between adjacent dots to enclose areas. When a player completes an enclosure, they claim that area and take another turn. No dot can have more than three lines connected to it, and lines cannot be drawn inside claimed areas. The game...
The king passed away, and other generals and princes began to rise creating a chaotic period full of intrigues. In the name of protecting the people, each of them took their territories and power one by one, dreaming of the throne. As a person who holds the Mandate of Heaven, each player will become a force in this turbulent time. Use your strategy to...