The players place their Othello-style tokens in a 10 x 10 grid, shuffle the cards and place them in a pile. The players then take turns drawing cards, which give instructions about flipping tokens over. A player's first goal is to change the color of an entire column of 10 tokens into their color. This column is then locked to the end of the game. The...
Seems to be a variation of Yahtzee, themed for the track & field event--the Decathlon. Each player rolls four blue dice and two red dice five times in succession, locking in only 1 red die and any number of blue dice each turn. The blue dice constitute the event (e.g. if you can get three 1s out of your 4 blue dice, you have qualified for the first event...
DECiMiX is a game where the aim is to be the player scoring the most points at the end when all tiles have been placed. There is a pool of tiles in the centre of the table, and each player has a hand of 5 tiles. Each time a tile is placed, the player draws back up from the pool. On each turn a player can play as many of their 5 tiles as they feel is...
Recruit, counter, retire, and assassinate to dominate in Deck of Spies, a solo deckbuilding game played with a standard deck of cards. The top card on the Spy Deck represents a spy that you must outwit. Each turn you must either counter or recruit the spy that is face up on top of the Spy Deck. Optionally, you may be able to retire spies from your hand in...
On a 3x3 board with 9 numbered squares, the goal is to win rounds by covering the most squares with tiles. First, 9 of a player's 27 pieces are randomly placed on the squares at the same time. Then the players take turns to draw 2 pieces each from the bag and place them one after the other in the squares 1-9. Then the players take turns, there are two...
Deckfish is an abstract game for two players in which players collect cards by moving 3 pawns around a map made up of a grid of cards. Pawn movement is dictated by the suits on the cards. At the end, the symbols of each suit on the collected cards are counted and the final score is the number of symbols of the suit with the lowest symbols. The game uses...
DeckPerception is a fun and interactive tabletop game in the classic tradition. Players use their powers of perception and deduction to make predictive guesses about their card--which they can't see but the other players can. For 3-4 players age 12 and up. Game play is 15-20 minutes. Game includes special DeckPerception cards, card holders, score sheets...
Light a spark of randomness in your game nights and creations! Dec-Kreative is a deck of cards full of randomized prompts to help any kind of creative people! Every card also contains additional, funny rules that you can apply when you play board games or RPGs! Will you be willing to pay the penance? ? An exaggeration of prompts! Every Dec-Kreative card...
You and your friends take turns strategically placing randomly drawn tiles into a shared arrangement, in a race to finish the pattern goals and be the first to accumulate 16 points. Pay attention to your opponent's goals - your strategy should include building your own patterns and slowing them down! There are 54 pattern goal cards with varied degrees of...
A remastering of Yahtzee mechanic with a new twist. Make dice combinations of 5 dice and use them to compete on six game tracks: leap over your opponents, build ramps, and play super combos. Use your cards to influence the dice and make super moves. The final victory points depend on the position on the tracks. In addition to the main competitive mode for...