This volume presents the rules of one of the first real wargames developed in Italy. At first it was played at the A.R.G.O. (Roman Association of Operative Games) and then, in the '70s, it was slowly presented, piece by piece, on the defense magazine Esercito e Armi - Interconair. At last it was published as a book by the Italian editor Mursia that had a...
Airships vs Aliens is a quick strategy boardgame for two players, with one player defending the Earth with ten Steampunk Airship miniatures, while the opposing player attempts to win the invasion using ten alien ship miniatures. The game is pure strategy with no luck elements involved. Each side has 5 Gunships, 3 Warships and 2 Commandships. The first...
Fly your airplane across North American airports to collect lost luggage. Fill your plane with 26 pieces of A-Z luggage to win the game. Setup After assembling the map puzzle into a gameboard, players place an airplane at a random airport, then each grab three destination cards, a luggage card and dry erase marker. Gameplay On each turn, a dice roll...
This was a Cheerio's premium that was folded inside Cheerios Cereal Boxes. It was a 2-sided paper gameboard that came measuring approx. 17 1/8" x 15 1/4" unfolded and was copyrighted 1955 by Milton Bradley company. It contained the rules for 6 different games that could be played on this 2-sided sheet with playing pieces and a spinner that were cut from...
Publisher Description Modern air and naval combat between the superpowers 1980-1989. Using the same [miniatures wargaming] air system from Air War-Vietnam, but mating it with a naval combat system to allow gamers to launch large airstrikes against fleets during the Cold War era. Features rules, counters for aircraft, and all the templates needed to play...
From the introduction - "This is a simple grand tactical simulation game of the interception of an escorted formation of multiengine daylight bombers during World War Two. Two players or teams direct the actions of the escorting and intercepting fighters as they seek to inflict losses on the opposing aircraft while minimising their own losses. In team...
Apollo: Race to the Moon is an asymmetric 1-2 player game, playable in around 90 minutes, covering the US-Soviet space race from 1955 to 1970. One player controls NASA, funded by a congressional dollar budget, while the other runs the Soviet space programme on political will — the approval of Khrushchev and later Brezhnev. Both sides are racing to land a...