“Players control fanciful Victorian Airships used to complete various Missions around the Globe. Background: The year is 1850 and Airships rule the Skies! Victory: The first player to accumulate 20 Victory Points is the winner.” Victory Points are lost or gained based on how successfully Missions are completed. Each player controls an Airship which has six...
Roll-and-move boardgame themed around a circumnavigation air race. The centre of the board features a world map, highlighting the British Empire, and shows a race route form Melbourne to London via SE Asia and the Middle East, and returning to Melbourne via the Americas and East Asia. The actual game track is around the edge of the board, and consists of...
It took a long time until work could begin on the majestic airships. But now great leaps of progress are being taken - hangars are being built, engineers taken on and engines constructed. After all the purpose of your own airship-hangar is to build an impressive fleet of these giants with a view to winning this exciting board game. Description from...
Airships társasjáték 3500 Ft-tól! - 3 felhasználó árulja ezt a játékot!
Airships: North Pole Quest will take you back to 1924, in the golden years of airships, when nations started aiming for the Arctic, the last inviolate frontier, and for its symbol: the North Pole. Being the "first" was not only a matter of prestige, but also of great opportunities: strategic explorations, lands to be annexed, trade routes to be opened....
Game Overview Go on Airship Missions. Capture Anti-Magnetic Artifacts. Become a Flux Master. Play the ultimate Steampunk board game! What are you waiting for? Airships of Oberon is a fun, highly social strategy game in which players compete to capture Artifacts and complete missions. It's great for both casual and experienced gamers. The goal of the game...
Try it for free! AirWar: 1917 is a free downloadable PDF available exclusively from Wargame Vault. A stripped down version of the AirWar: 1918 (2nd edition)rules, AirWar: 1917 allows you to fight out dogfights between Sopwith Camels and Fokker Dr.1s. Includes: Stripped down core 2nd edition rules Stats for Sopwith Camel and Fokker Dr.1. Printable counters...
From the publisher: Written by David Manley and Matthew Hartley, AirWar: 1918 is the second in a series of introductory level air combat rules (following on from AirWar: C21)based around the same innovative core system. Utilizing a unique 2D system to recreate the 3D maneuvers of dogfighting, AirWar: 1918 is a perfect introduction for the newcomer to the...
From the publisher's website: AirWar C21 (2nd edition)makes the complex subject of modern air combat so disgustingly simple that it is ideal for beginners and experienced gamers alike. After a couple of games reference to the rule book will become occassional with players concentrating on shooting down their opponents rather than ploughing through the...
From the publisher's website: The AirWar: C21 Data Annex is a downloadable PDF supplement for AirWar: C21 (2nd edition) available exclusively from Wargaming Online. The supplement repalces the statistical tables in the standard rulebook with more aircraft, AAMs, bombs etc. Includes: Statistics for 358 aircraft from the IA58 Pucara to F-117A Nighthawk....
AirWar 1940 is the latest in our series of fun, fast play air warfare rules that cover the spirit of air combat whilst being a set that would be good for a newcomer to aerial wargaming, or for a more experienced “old hand” who wants a simple yet enjoyable set of rules to introduce new players. After a couple of games reference to the rule book will become...
Contemporary air combat miniature rules that strives to achieve the fine balance between playability and detail. Suitable for 2 or more air gamers to reenact historical or hypothetical air war scenarios. The rulebook includes "Strange Stuff" notes on equipment from Science Fiction for encounters with UFO's or 'special project' aircraft. Any scale...