Aut viam inveniam aut faciam. (I shall either find a way or make one.) — Hannibal the Barcid. In 203 B.C. two genius strategists vied for the fate of the world. Hannibal: The renowned Carthaginian general; and Scipio: The Roman Hero. SCIPIO is a two-player strategy board game: players take on the role of military leaders to command the armies of an ancient...
Scippio is a filler cardgame for 4 players, set in the Punic Wars, around 200 B.C. Two players take command of the Roman Army as Publius and Fabian roman consuls, while the other two players will be Hannibal and Hasdrubal, carthaginian generals. The main mechanics of the game are set collection and bluffing. Both players strive to collect a set of three...
In West Africa, facial injury has been used to identify ethnic groups, families, individuals, and also to denote beauty; wounds were thought to beautify the body. It was also done in girls to mark the stages of life: puberty, marriage, etc. These scars helped women to make men more attractive because they appeal to looking as well as scars, as evidence...
From the introduction: "Scutarii is intended mainly for recreating historical warfare prior to the introduction of gunpowder firearms and cannons. The scale of the rules is designed for fighting the larger battles of antiquity, where armies would number 25,000 men or more, on an average sized table. Missile and melee combat has been designed to reflect the...
Igni Ferroque: Great Battles of the Ancient World places some of the most important battles in the ancient world at your fingertips. Complete maps, descriptions and army compositions that can be used with any Ancient rules set. The sands of time reveal the struggle of power and control for those who dare. Includes extra rules for SCUTARII. 23 Battles...
Scutarii: Tournament Edition is a complete miniatures system for the Age of Antiquity. Covering the period from 3000 B.C. to 1450 A.D., Scutarii brings to gamers a fast-paced system with all the detail designed to resolve large scale battles within three to four hours. Covers all the major and minor weapons and tactics Can use any basing and scale from...
A comprehensive guide to Naval Wargaming with miniatures,covering ancient galley warfare, Napoleonic naval battles,the Ironclad period and the Dreadnought period. As well as providing and excellent potted summary of each period, there are simple and playable rules for each era. "The chance to be an Admiral in command of some of the finest fleets in the...
“There! Captain! Upon the Horizon!” Words shouted upon the mast of the ship Ishara. She sails, slicing through the endless waters of the 1840s’. Whalers at the end of their hunt voyage toward a nearby lighthouse. The waters darken. It is Halloween night. Upon the Mast a strange shape in the waves is spotted. Is it Whale? Or perhaps an innocent shipwrecked...
The Myths and Legends Continue A long time ago, before the Eternal Order of Perseus was formed, all sorts of ancient, terrible magics and evil creatures rampaged across the earth. As the Tomb has traveled our universe, moving across the ley lines of otherworldly energies, it has been the harbinger of mysterious, supernatural, inhuman forces. Now, only the...
Lost City... Discovered! Welcome to the deepest and most secret parts of the lost Tomb! After millennia, the forgotten location of the Lost City of Atlantis has finally been recovered. The ley lines—supernatural, invisible tracks of magic that circumnavigate the globe—have been deciphered. They have led you and your team to a place that this generation has...
Choose Your Path and Watch Your Step! Hundreds of corridors and rooms riddle the Tomb. With each twist and turn, you find yourself deeper and deeper within its grasp. The Passages and Perils pack adds a new dimension to the already immense Tomb, giving you new forms of egress between levels, adding new strategies and more dangers to overcome. The Tomb...
The End is Near! Thousands of years before recorded history, when man was still infantile, the eternal powers protected Earth with the consent of the gods. When those gods saw mankind mistreat the world, though, the deities saw fit to create two horrific punishments: the Four Horsemen of the Apocalypse and da Vinci's inventions. These ungodly forces on...