The Romans traces the history of the Roman Empire from its inception as a small Italian Kingdom, through its development and expansion as a Republic and thence to the full blown Empire that dominated the classical world. Enemies mount challenges throughout the game and ultimately the barbarian invasions drive deep into the Empire with Rome itself as their...
Romans Go Home! ár: 2 820Ft. Könnyed kártyajáték, amelyben a Hadrianus fala mentén portyázó törzseket vezető játékosok feladata az, hogy minél több és értékesebb római erődítményt foglaljanak el. Minden játékosnak egy pakli különleges képességekkel felruházott harcoskártya áll rendelkezésére, ezekből kell előre eltervezni minden teljes fordulót, vagyis...
Rome & Carthage: The Second Punic War is a Strategic level two player simulation of the Second Punic War that was fought between Rome and Carthage. The Grand Campaign covers the entire war and is fairly lengthy. However three shorter scenarios are provided which can be completed relatively quickly: Italy, Spain and Africa. Unlike several other games on the...
Two additional characters (Praetorian and Seneca the Elder) that were created during the Kickstarter-campaign of the Rome & Roll: Gladiators expansion and are sold separately afterwards. The difference between each character is their starting advantage and the set of 3 advisors every character has. This expansion also contains 4 alternative Resource...
A promo card originally available as part of The Secret Cabal's 2020 Kickstarter campaign. Cupid is a God card. Text on the card says "When Constructing: If you build next to exactly two buildings, built by different players (can include you), both players gain a Senator. This is in addition to the regular effects of your Construct action. Reroll the die...
Rome wasn’t built in a day. It was planned in 15-30 minutes. Welcome to Rome and Write! Grab the card files, the game sheet, a pen, and let’s go! Players simultaneously write in the revealed building on their city sheet. The Emperor is demanding though, as he feels a colosseum might fit better in the other end of the city, or the baths might look better...
First game in the Series: Rome at War (Avalanche Press) series. Tactical wargame of moderate complexity that focuses on Hannibal (Carthage) versus Rome. Units are rated for combat strength and morale. Rules cover cavalry, elephants, facing, assaults, missile fire, legion/phalanx movement, and recovery. Activation system for leaders. Generally need a 6 roll...
Second game in the Series: Rome at War (Avalanche Press) series. The last true Roman armies try to stave off invasions by Germans, Persians and Gauls between 357 and 378 AD. Includes the battles of Strasbourg (357 AD), Tigris (May, 363), Ctesiphon (May, 363), Megara (June, 363), Phrygia (June, 363), Sumere (June, 363), Nacolia (366), Argentum (376), Ad...
From the Avalanche Press website: Rome at War: King of Kings From the Euphrates to the Indus, the writ of the King of Kings stood supreme in the Sassanid Persian Empire. Enforcing this power was the Sassanid army, with its herds of war elephants and its awesome armored cavalry. For four hundred years the Sassanids battled first the Romans and then the...
From the Avalanche Press website: Rome at War: Queen of the Celts In the year 43 AD, Roman legions splashed ashore in Kent, unopposed by the Britons led by Caractus, who had sworn to repel them. The Emperor Claudius had dispatched Aulus Plautius and 45,000 men to conquer the mist-covered island where Julius Caesar had failed almost a century earlier. Over...