Altar is a card game where two players face off using a 40-card deck selected from an online database. Each deck can contain up to 3 copies of the same card, unless specified otherwise. In Altar, each player embodies an Infanteer, a being capable of materializing the energy of the Dream Plane in the real world through Altars, powerful machines of unknown...
AltCtrDel is a surreal, anti-digital party game designed to pull people out of their screens and back into the real world. The Theme: The game serves as a satirical mirror, reflecting our modern addiction to gadgets, social media, and endless scrolling. It is a fast, sarcastic print-and-play experience meant for having a good time at a bar, a cafe, or a...
A Game About Mazes Lots of people want mazes: inscrutable cultists, secretive wizards, criminal masterminds, secret services, spies, counterspies, and all manner of eccentrics. Yet not everyone has the creative genius to devise their own custom labyrinth. That's where you come in. You build tract catacombs, on a budget and in a hurry. Ambagibus is a...
Amebóides is a set of parts to fit, style or Carcasssonne Lobo, fun and full of strategy, which can be played by two or three players. The rules are simple but offer various strategies, and you must be careful to prevent your opponent from exploiting their movements in an optimal way. In the game, each player must place their pieces to enclose the marked...
The American Professional Football Game, 1920-1949, is a print-and-play solitaire educational board game that teaches you the history of professional football from the inception of the American Professional Football Association in 1920 through the National Football League’s 1949 gridiron season. Your goal is to help professional football survive and thrive...
“Two player Card game of the American Revolution. One player is the Americans, the other is the British." "Players share a common deck. The card list has 120+ cards." "The game is played in 7 Strategic turns corresponding to the 7 years of the war: 1775, 1776, 1777, 1778, 1779, 1780, 1781." "Victory: The winner is the first player to win 3 turns in a row...
Brandywine is a large scale game of the early Revolutionary war using the rules from the American War of Independence Campaign Sets. The game is approximately three times as large as those found in the Campaign Sets. The game includes an 11x17 inch map, counter sheet, and three pages of rules. Players take turns moving their forces and attacking enemy...
Nine battles of the early Revolutionary war using a common set of rules. Each battle includes its own specific rules page and map (Bunker Hill has 2 versions). Battles included in this set include Concord-Lexington, Bunker Hill, White Plains, Trenton, Paoli, Hubbardton, Germantown, Valley Forge, Saratoga Players take turns moving their forces and attacking...
Ten battles of the early Revolutionary war using a common set of rules. Each battle includes its own specific rules page and map. Battles included in this set include Charleston, Cowpens, Eutaw Springs, Camden, Guildford Courthouse, Kings Mountain, Hobkirk Hill, Yorktown, Gloucester Point, and Cornwallis breaks out (hypothetical scenario). Players take...
Nine battles of the early Revolutionary war using a common set of rules. Each battle includes its own specific rules page and map. Battles included in this set include White Marsh, Bennington, Princeton, Kettle Creek, Burgoynes Stand, Barren Hill, Brooklyn, the Clouds, and Springfield. Players take turns moving their forces and attacking enemy units in...
Nine battles of the early Revolutionary war using a common set of rules. Each battle includes its own specific rules page and map. Battles included in this set include Monmouth (initial), Monmouth (final), Harlem Heights, Fort Washington, Ticonderoga Defiant, Paulus Hook, Red Bank, Bound Brook, Fort Clinton. Players take turns moving their forces and...