Scum of the Earth: Rules Pack This expansion pack to 'Scum of the Earth adds rules for new unit types: Pistoleer cavalry, Swordsmen, Musketeers, Frontier infantry, Forlorn hope and Partisans. You also get optional and variant rules covering: Cavalry pursuits, Forced marches, Street fighting, passage of time and commander blinders. We round out the content...
This is a full game covering Naval and Coastal Warfare in the age of the Pre-dreadnought. The game includes everything necessary to play. All you will need is access to a colour printer, A4 Label Paper and some card. The portrays conflict in a group of contested islands located between two nations. Units provided include: Pre-dreadnought Battleships...
From the PDF: "SeaWar: 1805 is a set of wargames rules designed to recreate the naval battles that occur during the Age of Sail, from the First Anglo-Dutch War in 1652 through the Napoleonic Wars to the end of the Greek War of Independence in 1829. Designed to be simple enough to introduce gamers new to the period (indeed even to wargaming), SeaWar: 1805...
Originally published in Strategy & Tactics magazine #205 (Sep/Oct 2000). Boer War: The Struggle for South Africa: 1899-1902 is an operational level simulation of the Second Boer War(1899-1902), fought between the forces of the British Empire and the Boer republics of South Africa. The game map portrays southern Africa as it was at the end of the Nineteenth...
End of August 1870. Bazaine and the principal French army have shut themselves up in Metz for a week. The marshal had time to send a message indicating his desire to attempt an exit if a rescue army arrived. But since then, there has been no news. To break the encirclement, Mac Mahon, at the head of the army of Châlons, receives the formal order from the...
The Sedan Campaign, 1870 (SC70), is a low-complexity, operational-level simulation of the battles that comprised the first month of active operations of the Franco-Prussian War. The game is intended for two players, one commanding the Prussian (actually, the North German Confederation) and the other French forces, though it can also easily be played...
Diplomacy, warfare, and statecraft from 1850 to 1920. Imperial Elegy is a card driven game that blends diplomacy, warfare, and statecraft. Players take control of one of six unique major powers in the game: Germany/Prussia, the United Kingdom, France, Austria / Austria-Hungary, Russia and the Ottoman Empire. IE takes place over 7 turns, with each turn...
Sepoy Mutiny is a two-player wargame simulating the rebellion of Sepoy troops in the British Indian Empire in 1857-58. One player represents the British command, and the other the leadership of the Rebels. Both sides are trying to gain control of India. The game system is based on the one originally presented in our earlier S&T games: They Died with Their...
Based on the English Civil War rules File Leader, by Pete Berry, the action is based around the company which is represented by six figures for infantry and three for cavalry. Due to the command and control system, Sepoy is an ideal multi-player game as one player can represent the mutineers and the other player or players will have officer figures...
From the publisher's website: "Setting Sun, Rising Sun: The Russo-Japanese War" is an uncomplicated wargame centered on the naval aspects of the Russo-Japanese War of 1904-1905. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanics. The...