Strategy & Tactics magazine #108. Simulation of the Spanish - American War. There are 2 levels to the game : Strategic naval with area movement and operational land game with hex maps. Several introductory scenarios cover the naval battle at Santiago and land battles for San Juan Hill and the assault on Havana. The Campaign rules are separate, so it's...
A group of three Victorian era adventurers have shipwrecked on an unexplored jungle island. After building a raft from the remnants of their ship and securing it at the shore, they search the rocky beach for their scattered possessions. Panic ensues as two enormous, shrieking Dimetrodons appear between the explorers and the raft. Can the explorers escape...
A set of simple, fast-play colonial wargames rules for fighting battles between British and Native armies. Fast and furious battles, where the results were often in the balance right the way though until the end, and where the fortunes of one side or the over could literally change with the turn of a card. The main elements of the rules remain unchanged...
In Revolutions, you will relive the political conflicts and major societal choices of the 19th century, in France. You will embody the supporters of an ideology. You will fight and negotiate to win over an electorate, ensure the support of the media and the benevolence of the clergy. On the benches of the assembly or on the barricades, you will define the...
The Riachuelo’s Naval Battle is a war game for two players, that reproduces the riverine naval battle of June 11, 1865, where, during the War of the Triple Alliance (known in Brazil as the Paraguayan War). In this battle the admiral Barroso achieved an important victory, destroying a great part of the Paraguayan fleet. The Naval battle of Riachuelo, was on...
Rifle & Saber is a tactical (company level) simulation of warfare in "the age of the rifle," roughly from 1850 to 1900. The period was marked by a tremendous increase in the firepower of infantry units which far outstripped advances in tactics. The game simulates battles or portions of battles from some of the most significant wars of this period....
Rifle Wars is a rule system designed to help recreate the large battles of the American Civil War on the tabletop, using miniatures to represent the units. It is not a complete, ready-to-play package with army lists and scenarios; it is a grand-tactical level combat resolution system for those gamers who enjoy researching orders of battle and historical...
Rifled Empires is a wargame for those megalomaniacs who want to refight the biggest battles of the nineteenth century – now Solferino, Gettysburg and Mukden are all within your grasp! The author’s group have played battles of up to 12 divisions in 2 hours. The game’s activation system is simple but pushes decisions on players in every round, providing...
"Rio Grande War" is a two-player wargame on a hypothetical war between the United States and the Empire of Mexico following the American Civil War. The assumption is that France's Napoleon III decided to back up Maximilian with the French army to maintain his power in Mexico, and the US responded with an invasion. At stake: the fate of North America! One...
"Rising Sun: The First Sino-Japanese War, 1894-1895" is a historical board wargame that deals with the entire First Sino-Japanese War, which was the first foreign war for modern Japan. Players take charge of Japan or the Qing Dynasty and fight for control of the Korean Peninsula, Liaodong Peninsula, Shandong Peninsula, and Penghu Islands. Alternatively...
BACKGROUND: RISING SUN, TUMBLING BEAR is semi-historical simulation of the Russo-Japanese War (1904-1905) at the dawn of the 20th Century. The Game begins shortly after the Japanese surprise naval attack on the Russian warships docked in Port Arthur. The Russians are now building up their forces and gathering their fleets to kick the Japanese out of...