Join Fadhma N'Soumer in her fight against the invading French armies in the Kabylie region of Algeria in 1857. You will join forces with up to 3 other players in the co-operative board game The Red Burnoose: Algeria 1857 to use deck-building and area-control elements to survive as the French advance on your villages. The French are run as an automa deck...
Refight the 1905 Russo-Japanese war at sea in Port Arthur, a vibrant and fast moving two player naval strategy game. Play as Japan and attempt to amphibiously land your armies in Manchuria and bloody the nose of the Imperial Russian Navy. Or play as Russia, far from home, battling to prevent Japanese landings until reinforcements can arrive. Game play is...
Red Sun Rising: The Russo-Japanese War 1904-05 is a brigade/divisional level simulation of the Russo-Japanese War 1904-1905. The game map shows the theater of operations. The playing pieces represent the armed forces, both land and sea, of both belligerents that participated in the conflict. Components: one sheet of 400 counters, one sheet of 100 ship...
Geoff Noble - Designer On the 15th December 1899 General Sir Redvers Buller tried to cross the Thukela River in order to relieve the Siege of Ladysmith. He was faced by well entrenched Boer commandos who inflicted a reverse upon the British that ultimately led to Buller being relieved of command. Redvers Reverse is a solitaire area movement game that...
REICH portrays events in Germany between the Reformation and the unification engineered by Bismarck. Players are not bound to a pre-determined sequence of events; rather, major social forces are used to compose game elements. These include Marxist agitation, religious riots, peasant uprisings, revolts, Papal recognition, key ministers (like the Iron...
Real Time Wargames Gamebooks aim to inspire new and veteran Wargamers alike with novel sets of rules for a variety of periods. The systems are adaptable to any scale between 2mm & 15mm. The Relief of Luckpore includes a full set of campaign and battlefield rules for the relief of a beleaguered town at the height of the Indian Mutiny of 1857. In the game...
Remember Gordon! The Battle of Omdurman is a simulation game of the final battle in Great Britain's two year campaign to reassert her presence in the Sudan (1896-1898). Played with square army tokens on a hexagonal map players battle through the campaign game or the historical scenario gaining victory points by eliminating the opponents forces. This game...
Remember the Alamo! San Jacinto April 20-21, 1836 is a conflict simulation game of the battle between the Mexican forces of General Santa Anna and Texians under Sam Houston. Two game days (April 20 and April 21) with twelve turns each can be played together or independently. Units are company level with individual artillery pieces. Order of battle...
Strategy & Tactics magazine #108. Simulation of the Spanish - American War. There are 2 levels to the game : Strategic naval with area movement and operational land game with hex maps. Several introductory scenarios cover the naval battle at Santiago and land battles for San Juan Hill and the assault on Havana. The Campaign rules are separate, so it's...
A group of three Victorian era adventurers have shipwrecked on an unexplored jungle island. After building a raft from the remnants of their ship and securing it at the shore, they search the rocky beach for their scattered possessions. Panic ensues as two enormous, shrieking Dimetrodons appear between the explorers and the raft. Can the explorers escape...
A set of simple, fast-play colonial wargames rules for fighting battles between British and Native armies. Fast and furious battles, where the results were often in the balance right the way though until the end, and where the fortunes of one side or the over could literally change with the turn of a card. The main elements of the rules remain unchanged...
In Revolutions, you will relive the political conflicts and major societal choices of the 19th century, in France. You will embody the supporters of an ideology. You will fight and negotiate to win over an electorate, ensure the support of the media and the benevolence of the clergy. On the benches of the assembly or on the barricades, you will define the...