Irány az 1800-as évek közepe, az amerikai polgárháború idejébe, ugyanis a Rebel Raiders on the High Seas ebbe a történetbe kalauzol el minket. Faladatunk nem kisebb dolog lesz, mint a különböző haditengerészeti konfliktusok megoldása. Ebben a kétszemélyes játékban az egyik oldal célja az lesz, hogy erősítse az Uniókat, míg a másik fél a függetlenséget...
Rebel Sabers: Civil War Cavalry Battles recreates four battles fought almost entirely between cavalry forces. Built on the Great Battles of the American Civil War (GBACW) system, Rebel Sabers provides definitive cavalry rules for the series, rules which can be grafted onto and used with previous games in the GBACW_Series. The system itself, for the...
Rebs & Yanks is a Tactical American Civil War card-wargame. Not a collectible card game. Requires two D6 (not included). Players start with hands of cards representing famous generals, terrain, and various kinds of army units. Players draw and discard until one feels strong enough to launch an attack. The battle is conducted with the assistance of dice and...
(from GMT website:) Red Badge of Courage extends GMT's popular Great Battles of The American Civil War system to cover both battles of Bull Run, or Manassas. 1st Bull Run, the opening battle of the Civil War, features two untrained armies, some exceptional and some truly poor leaders, and one of the best gaming situations in the war. Both sides are as...
Join Fadhma N'Soumer in her fight against the invading French armies in the Kabylie region of Algeria in 1857. You will join forces with up to 3 other players in the co-operative board game The Red Burnoose: Algeria 1857 to use deck-building and area-control elements to survive as the French advance on your villages. The French are run as an automa deck...
Refight the 1905 Russo-Japanese war at sea in Port Arthur, a vibrant and fast moving two player naval strategy game. Play as Japan and attempt to amphibiously land your armies in Manchuria and bloody the nose of the Imperial Russian Navy. Or play as Russia, far from home, battling to prevent Japanese landings until reinforcements can arrive. Game play is...
Red Sun Rising: The Russo-Japanese War 1904-05 is a brigade/divisional level simulation of the Russo-Japanese War 1904-1905. The game map shows the theater of operations. The playing pieces represent the armed forces, both land and sea, of both belligerents that participated in the conflict. Components: one sheet of 400 counters, one sheet of 100 ship...
Geoff Noble - Designer On the 15th December 1899 General Sir Redvers Buller tried to cross the Thukela River in order to relieve the Siege of Ladysmith. He was faced by well entrenched Boer commandos who inflicted a reverse upon the British that ultimately led to Buller being relieved of command. Redvers Reverse is a solitaire area movement game that...
REICH portrays events in Germany between the Reformation and the unification engineered by Bismarck. Players are not bound to a pre-determined sequence of events; rather, major social forces are used to compose game elements. These include Marxist agitation, religious riots, peasant uprisings, revolts, Papal recognition, key ministers (like the Iron...
Remember Gordon! The Battle of Omdurman is a simulation game of the final battle in Great Britain's two year campaign to reassert her presence in the Sudan (1896-1898). Played with square army tokens on a hexagonal map players battle through the campaign game or the historical scenario gaining victory points by eliminating the opponents forces. This game...
Remember the Alamo! San Jacinto April 20-21, 1836 is a conflict simulation game of the battle between the Mexican forces of General Santa Anna and Texians under Sam Houston. Two game days (April 20 and April 21) with twelve turns each can be played together or independently. Units are company level with individual artillery pieces. Order of battle...