Queen of the Seas,Pre-Dreadnought Rules,An attempt at a set of naval wargame rules for the period from about 1890 to about 1920 a Ruleset with a less detailed approach than other overly detailed naval rules for the period. firing and damage determination can all be done reasonably quickly, thus allowing large actions to be played in a reasonable amount of...
Queen Victoria's Navy is a nautical combat war game for two players which simulates the period from 1880-1906. The game scale is 500 meters per hex and about 5 minutes per turn. Capital ships are modeled individually. Complexity is medium. Time to learn is from 30-45 minutes. Players take the role of squadron commanders, the principal tactical leaders in...
Smoke rises from the barricades, messengers dart among the rebels' outposts, the air is thick and vibrant with expectations... Radetzky: Milano 1848 is a cooperative game in which players act as the people of Milano rising against the Austrian Empire, represented by Austrian soldiers and their leader, Field Marshal Joseph Radetzky. In each turn, players...
"Radetzky's March: The Hundred Hours Campaign" allows you to fight the 1849 campaign and the bloody battle of Novara March 20th, 1849: the Piedmontese forces, about 85,000 men with just over a hundred guns, are positioned around Novara, ready to to cross the Ticino river and invade the Austrian territory, moving towards Milan, in an attempt to regain it....
The game simulates the brief campaign fought by the Sardinian army against the Austrian Empire in 1849. Several changes compared to the previous edition: bigger map and counters; artillery can bombard, hidden movement, alternative strategic setup and much more. The maps (2) are bigger, with distinctly different colors and better visual aids; now the...
Raid on Richmond is a Tactical level "what-if" board-wargame simulation of Judson Kilpatrick's aborted cavalry strike against the Confederate capital in early 1864. - Two 22" x 24" map - 300 counters - Rules-Booklet - One 6-sided die From Decision Games' Website: This is one of the most challenging and unusual American Civil War wargames ever published....
Miniatures rules for the Colonial Period (late 19th Century). Rampant Colonialism! was designed to recreate colonial engagements both real and fictional with miniature figures. While these rules were written with 15mm figures in mind, there are just as well used with 20mm and 25mm figures. The period covered by these rules includes the French and Indian...
Rank and File are a set of horse and musket rules that cover the period from 1740 through to 1900. The basic game mechanics are simple and easy to learn with the aim of being able to play large games within a reasonable time frame. The mechanics use a fairly standard D6 system for table top games with both sides taking their actions in phases - either...
Rebel Fury, Volume I of the Civil War Heritage Series, uses the low-complexity Gettysburg system featured in C3i #32. The Battles featured are Chickamauga, Chattanooga, Wilderness, Spotsylvania, Chancellorsville, and Fredericksburg (solitaire). This design features a new system on Civil War combat akin to the old SPI Blue and Gray Quads. Each game in...
Irány az 1800-as évek közepe, az amerikai polgárháború idejébe, ugyanis a Rebel Raiders on the High Seas ebbe a történetbe kalauzol el minket. Faladatunk nem kisebb dolog lesz, mint a különböző haditengerészeti konfliktusok megoldása. Ebben a kétszemélyes játékban az egyik oldal célja az lesz, hogy erősítse az Uniókat, míg a másik fél a függetlenséget...
Rebel Sabers: Civil War Cavalry Battles recreates four battles fought almost entirely between cavalry forces. Built on the Great Battles of the American Civil War (GBACW) system, Rebel Sabers provides definitive cavalry rules for the series, rules which can be grafted onto and used with previous games in the GBACW_Series. The system itself, for the...
Rebs & Yanks is a Tactical American Civil War card-wargame. Not a collectible card game. Requires two D6 (not included). Players start with hands of cards representing famous generals, terrain, and various kinds of army units. Players draw and discard until one feels strong enough to launch an attack. The battle is conducted with the assistance of dice and...