The Battle of Magenta, June 4, 1859, was the first major clash between France and Austria during the Second Italian War of Independence. Magenta 1859 recreates it using the same rules as Solferino 1859 and Reichshoffen 1870, as well as the same scale (one hour per turn, 600 meters per hex, brigades). Unlike its siblings, the game has almost no special...
Magnanimous takes place in the middle of the 19th century during the second Brazilian reign, at the apogee of the emperor Pedro II nicknamed "the Magnanimous." The players represent Barons with large properties in the Brazil provinces, and will dispute their influence over the economy, politics and the military forces with the recently declared "War of...
The game simulates the battle of Maipú which marked the end of Spanish colonial rule of Chile. Each player picks an officer card at the beginning of the game which has certain unique characteristics, like a fighting bonus in certain types of battle. They command different units with numerical values for attack, damage, movement, range, defense and...
"Make Italy" is a wargame for 2-6 players that recreates the campaign for the Unification of Italy at the time of the Expedition of the Thousand (1860). Players control the six Factions involved in the war, each with their own placement and special traits. By arranging and moving Agents and Troops on the map, players confront each other diplomatically and...
This game is included as an insert game in Strategy & Tactics magazine #116; errata appears in S&T #117. Manchu is a two player wargame covering the Taiping Rebellion that occurred in Manchu China between 1850 and 1868. The game is strategic in scale, and units are generic strength points representing Taiping rebels, Manchu banner troops, provincial army...
BACKGROUND: Manchuria Ablaze is semi-historical simulation of the Russo-Japanese War (1904-1905). The Game begins shortly after the Japanese surprise naval attack on Port Arthur. The Russians are now building up their forces and gathering their fleets to kick the Japanese out of Manchuria and Korea. OBJECTIVE: As the Commander of the Japanese Naval and...
Maori Wars is a simulation of the principal uprisings that took place between 1845 and 1872 due to British colonial incursions into native Maori lands on the North Island of New Zealand. Conflict involved the destruction of numerous villages, pas (strongly fortified villages that featured intricate trench-works) and colonial settlements. The war introduced...
March and Fight or Die ! are the Small War Skirmish rules for the colonial era from roughly the 1850s to the 1920s. French Foreign Legion, the British and German Schutztruppen are all covered and so are their enemies. Without heavy weapons 2-4 players can play on a card table. Small War Games Skirmish series games are designed to be played in an area the...
Mars La Tour is an introductory-level wargame with plenty of meat on the bone for the seasoned grognard, inspired by Mark Herman’s recent Gettysburg. With a 17x11 large-hex map, less than 32 large counters and pair of 10-sided dice, players can experience the furious battle of Mars la Tour in less than a half-hour, easily played several times in one...
A MATTER OF HONOR The Battle of Le Bourget - Oct 30, 1870 Long before it became the site of Charles Lindbergh's landing after his first air crossing of the Atlantic Ocean and later of a renowned international Airshow, the town of Le Bourget, in the outskirts of Paris, was the scene of a bloody battle between the French Army and the Prussian forces...