A Gentleman's War is a simple game involving toy soldiers of the classic style. It is a relaxed and relaxing game, where enough depends on the turn of a card and the roll of a handful of dice to say that our disasters are pure chance, but enough cunning decision-making to claim our victories as acts of brilliant generalship. Our model soldiers are very...
Fusilier Regiments are built around a strong corps of massed musket fire. Each Company fires and fights as a solid cohesive body. They are drilled to fire by ranks in order to keep up a withering hail of gunfire into an advancing enemy or as a solid mass to break up an enemy charge. They are a lightly armoured army and rely on their ranged attacks to pin...
The booming of over 200 cannons fill the air as both armies prepare for the Confederate onslaught. Success will mean the probable capture of Baltimore and Washington. Failure will mean the end to the Confederate offensive. The original version of this game was the first historical wargame on the market. Revised several times in the 60s, this, the 77...
Gettysburg: Badges of Courage employs a game system developed for tactical combat. Infantry, Artillery and Cavalry are led by Division, Corps and Army commanders in a struggle to control terrain features like Little Round Top and Cemetery Ridge All three days Gettysburg can be played separately or together in battle-long scenario. Players have some control...
In the Summer of 1863, General Robert E. Lee lead the Army of Northern Virginia deep into Union territory in hopes of capturing vital northern supply cities and forcing an early end to the American Civil War. The Union army, finding itself in the middle of yet another high level reorganization and command change after the debacle at Chancellorsville, was...
"Gettysburg: High Tide of the Confederacy" is a brigade-level wargame simulation of the American Civil War battle of Gettysburg, fought from July 1 to July 3, 1863, between Union and Confederate forces. The game is suitable for two to eight players. With two players, one takes on the role of General Robert E. Lee, commander of the Confederate Army of...
This game is a simulation of the battle which took place between Lee's Army of Northern Virginia and Meade's Army of the Potomac at Gettysburg, Pennsylvania during the first four days of July 1863. Included in the game are a 22 x 34" mapsheet, 200 counters, and 18 pages of rules. To win the game, the Confederate player must inflict heavy casualties on the...
The Age of Rifles system is a fast, low to moderate complexity, brigade-level game of mid-19th century battles, combining a grand tactical perspective (battle strategy, not micromanagement) with a focus on a historically sound use of your units. It is a descendant of the Last Battles of Napoleon system, incorporating a modern, fire-based combat system, an...
"EVERY STALK OF CORN IN THE NORTHERN AND GREATER PART OF THE FIELD WAS CUT AS CLOSELY AS COULD HAVE BEEN DONE WITH A KNIFE, AND THE SLAIN LAY IN ROWS PRECISELY AS THEY HAD STOOD IN THEIR RANKS A FEW MOMENTS BEFORE." General Hooker commenting on the cannister fire of six Union batteries The summer of 1862 was a time of peril for the Union. The Army of the...
This game, the first in 3W's 'North and South' Civil War battle series, was first published in The Wargamer Magazine (#52). The game recreates the first Battle of Bull Run, the first major battle of the American Civil War. Morale played an important part of every Civil War battle, and Bull Run was no different. The first player to demoralize their...