In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the...
"De Bull Run à Appomatox"is a wargame on the American US Civil war, at two months per turn. Units are infantry, cavalry, raiders, artillery, steam/sail ships and ironclads. This wargame has been published in Vae Victis issue #36. As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although...
DEAD MAN'S HAND is the 28mm skirmish game by Great Escape Games. Bands of tough and wily Cowboys, stoic Lawmen, ruthless Outlaws and crazy Desperados fight for fame and respect in the Old West. With an accompanying range of 28mm miniatures and pre-painted buildings, now you can fight legendary gunfights of the historical Old West and the silver screen....
“We saw what probably has not been witnessed since the days of the Armada, ships coming out for deadly battle, but dressed as for a regal parade or a festival day. From their shining black hulls, with huge golden figureheads bearing the crest and coat-of-arms of Spain, to the tops of their masts where fluttered proudly the immense silken flags…to the...
A set of wargames rules for the period of armed exploration and imperial conquest in Africa in between about 1870 and 1899. These are an 'upscaled' version of Chris Peers' earlier In the Heart of Africa rules, now using figures mounted on multiple figure bases rather than individually mounted. This means that larger scale actions can be fought, such as the...
Death in the Dark Continent Lite A complete set of rules for playing small battle wargames in 19th Century Africa. This ‘cut down’ version of the full DitDC game provides all the rules you need; introducing new players to this exciting system and colourful period, and acting as a handy quick reference guide for existing players. Published in April 2021...
“Morocco circa 1925. Berber Tribesmen attack a company of French Foreign Legionnaires. Each player has a unique deck. Victory: The first player to win 4 hands wins the battle.” Using eight card hands, the players each simultaneously play melds of Leader, Men, Terrain, Weapon, Morale and Tactics Cards. The player who plays the meld with the higher total...
“Here they come, thick as grass...” Dive into history and heroism with Death or Glory – The Battle of Rorke's Drift, a book wargame that immerses you in the heart of this legendary clash. Relive the valiant stand of 150 British soldiers as they defend a mission station against a Zulu impi numbering in the thousands, during the Anglo-Zulu War of 1879. As...