Conflicts in American History: The Civil War - Module 1 is a SPI published soapbox size wargame consisting of 9 copies of Antietam and 9 copies of Cemetery Hill both wargames from their Blue & Gray series. There is an additional teachers instruction booklet, 2 historical briefings booklets, two test questions booklets and one Bulletin board poster to...
The American Civil War was the bloodiest conflict and a defining event in the history of the United States. The tragedy of the conflict was amplified by the fact the battles were brutally fought with Napoleonic tactics while using new and more lethal weaponry. As a result, over the course of nearly four full years of war, roughly 700,000 Americans were...
Dearest Player, you have been invited, at the behest of your titled host, to make your debut during the 1851 social season of Victorian London. Apistocracy is a 2-4 player game featuring worker placement, as well as a trick-taking game based on Whist. Each player has a season host with a unique ability. The hosts provide influence to open the first doors...
Conflict of Wills: Arabian Struggle is a card-driven conflict board-wargame set in the Arabian Peninsula in the early years of the 20th Century. Three Players each play one faction seeking to gain power over Arabia: the Hashemites, the Rasheedis, and the Saudis. Each faction must deal with the other two factions, along with considerable interference of two...
Description from the publisher: Imagine a world where all of your deepest fears have come to life, a place where monsters, terrifying creatures and deviant criminals threaten your very existence and that of the entire planet. You and your friends are the only ones that can stop these terrible plans... Will you succeed or will you die trying? In Arkeo...
From the back of the game box: The Army of the Heartland is a strategic-operational simulation of the rebel Army of Tennessee's campaigns during the Civil War. Created by award-winning designer John Prados, and using the same scale and game system as his earlier Campaigns of Robert E. Lee, this game focuses on the critical, but largely ignored actions in...
Army of the Potomac: Campaigns of 1862 and 1864 is the second volume in the Civil War Heritage series and the follow-up game to the innovative and acclaimed Rebel Fury. Army of the Potomac uses the same core rules as Rebel Fury, so players familiar with Rebel Fury will be able to jump right into the action. Each battle in Army of the Potomac is...
From the publisher: Four great siege battles: Acre - Richard the Lionhearted's arrival signals the end of the two year defense by Saracens in the Third Crusade. Tyre - Alexander the Great undertakes the first large-scale amphibious assault in history. Lille - the greatest star fortress in France is taken by the Anglo-Dutch-German Confederation. Sevastopol...
"Ascari" is a company-level wargame based on the stories of loyal solders who fought for Italy in Eritrea, the first Italian colony. The game depicts four battles in which the Italians were the protagonists: the two battles of Agordat against the Dervishes, Amba Alagi, and Coatit against the Ethiopians. A bonus scenario depicting the battle of Metemma...
Ingogo 1881 is a Ascari Scenario and it has to be played with Ascari rules. During the First Boer War, General Colley, commandant of the British troops in Southern Africa, decided to clear his lines of communications from Mount Prospect camp to Newcastle from the Boer threat. He collected a mixed force of 5 companies of the 3/60 Rifles, some artillery and...
The man who would be king is the new Ascari Scenario based on the novel of Rudyard Kipling. It is a two players or also a solitaire game! This battle is portrayed in the John Huston movie of 1975; Dravot, Carnehan and Billy Fish lead the Bashkai tribe against the Er Heb tribe for their very first battle in Kafiristan. The British style fusiliers will win...
Modderfontein 1901 is an Ascari Scenario and it has to be played with Ascari rules. During the Second Boer War, the Commandos tactics in guerrilla managed to continue the war, even if the capital cities of the Boer Republic had fallen. Commandos led by intrepid and young leaders started to harass the British lines of reinforcements and the Empire responded...