Fire and Steel is GDW's set of rules for 15 mm Napoleonic miniatures. The rules set provides a complete rules for conducting battles in Europe between 1808 and 1858. This rules system is ideal for the beginning miniatures wargamer. The rulebook is only 6"x9" in size with the text printed in single column to a page. They are concise an easy to understand...
The game begins in the Autumn of 1792, three years after the start of the French Revolution. Louis XVI, King of the French remains alive but is imprisoned. The newly declared French Republic finds itself at war with Austria and Prussia, whose armies are poised on the frontiers to invade. The Coalition player will take the role of the Coalition states led...
The Assault on Western Ridge Expansion for Glory & Empire: First Victories expands the battlefield with new scenarios, units, and tactical challenges set during the early campaigns of the Napoleonic Wars. As the British, French, and their allies clash for dominance, this expansion introduces fresh strategic depth, challenging players to outmaneuver...
First game in the The Glory and Empire series. Glory and Empire is a fresh look at grand tactical command, maneuver and combat during the French Revolutionary and Napoleonic Period. The system is focused on command, maneuver and combat that is fast playing, yet accurate and rich with detail. The game is 125m per hex. Units are battalions and companies for...
Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 8 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills...
Fleeting Glory allows one to conduct abstracted battles in the Napoleonic era. Hidden information and a chit pull system effectively allow solitaire or head to head play. The game takes its inspiration from Napoleon's Triumph, Battles of Napoleon, Stratego etc. and spits out a rules foot print of less than 10 pages. Play time permits multiple engagements...
Take command on the battlefields of the black powder era. Flint Tactics is a streamlined, fast-paced 18th and 19th-century historical system, designed for strategic depth without the tabletop bloat. Whether you are recreating the rigid linear warfare of the Seven Years' War, the grand batteries of the Napoleonic era, or the devastating rifled volleys of...
Flintloque is a Napoleonique Black Powder Fantasy game designed for actions between small numbers of troops - anything from half a dozen to fifty a side. The emphasis on the rules is to make them playable and not become bogged down in irrelevant minutiae. The universe is a fantasy-like one that has suddenly been turned into a replica of Napoleonic wars....
A expension set to Flintloque by the same designer, Deadloque features the same small units skirmish in a black powder fantasy universe. This time, the action takes place in the frozen Witchlands, pitting remnants of the retreating elven army of Mordred against hordes of undead of the Star-Wraith Alexander, led by the Lich Stalinov. The game features the...
Czarlingrad is a Flintloque Novella and Scenario booklet based in the Witchlands of Valon (as discribed in Deadloque). There are four linked scenarios based on the story in the booklet and rules on Werewolves and Dogsoldiers reaction to each other (Frenzy). It was meant to be the first book in a series of a linked story’s and scenarios. There was a blister...