EYLAU 1807 is a study and simulation of the Battle of Eylau (or Battle of Preußisch-Eylau), 7 and 8 February 1807, between Napoleon's Grande Armée and a Russian Empire army under Levin August, Count von Bennigsen near the town of Preußisch Eylau in East Prussia. Turn sequence : -Russian player receives reinforcements troops and moves troops -Russian...
Published in issue 77 of Vae Victis, Eylau 1807 is another installment of the Jours de Gloire series, based on a Richard H. Berg system. This time simulating the battle pitting Russians vs. French in Eastern Prussia in the dead of winter, the 8th February 1807. Regiment-Brigade system, 200-400 infantry, 150-300 cavalry or 2-4 cannon per Strength Point. As...
Eylau-1807 Solitaire is a 1-player wargame where you can take command of the French Grand Armée of Napoleon or the army of the 4th Coalition of Count Bennigsen on the famous battlefield of Eylau. There are 9 games with 3 difficulty levels for each side resulting in a total of 18 games. All you need is a pencil, an eraser and two 6-sided dice to play. The...
Sub-title is "Napolean's Winter Battle, 1807". Components consist of the following: a Large, Thin, Colorful BOX; RULES Booklet; a 6-Sided-DIE; a TURN Record/RUSSIAN Command/DEMORALIZATION Chart; a UNIT ID Chart with REINFORCEMENT/Sequence of Play/Reorganization/Summary of Morale Adjustments on other side; a TERRAIN Chart with Combat Results/Bombardment...
For centuries, the two kingdoms of F and B have fought each other in a peculiar way. Whenever war is declared, The Flag of The Old Empire is placed in the middle of The Ground, the contested borderland between the two kingdoms, and the two armies engage in battle to take control of The Flag and carry it into the opponent's lands: the first army to do so is...
Far Distant Ships: a quick playing set of rules covering fleet actions in the age of sail where linear tactics were to the fore. The aim of these rules, which draw upon techniques and concepts from LFG’s Cannon, Cross and Crescent combined with a development span covering some 20 years has been to develop a quick play set that focusses on the command and...
The Glorious First of June - Le Bataille du 13 Prairial An 2 is a scenario pack covering the battle known to the British as the Glorious First of June, and to the French as La Bataille du 13 prairial an 2, 1st June 1794. In which Admiral Lord Howe attempts to defeat a French fleet under Rear Admiral Villaret-Joyeuse seeking to protect a vital grain convoy...
Buck’s first real wargaming love was the Napoleonic Wars. This is his third set of published Napoleonic rules. Battles for Empire was designed for those Empire-sized games. Wellington Rules was designed for much smaller games, in which players commanded brigade. Fate of Battle is designed for larger games in which which players command one or more...
British prospects in Canada were rather gloomy in the Spring of 1813 as American forces began invading that British colony once again, with their main efforts concentrating on wresting control of the Niagara Peninsula away from the Crown. On May 27th British forces near the north end of the Niagara River were forced to retreat into the sanctuary of Fort...
Welcome to Field Commander: Napoleon, the third in our series of Field Commander games. The goal in designing this game system was to make the careers of some of history’s great commanders accessible in an easy to learn, fast playing game format. We decided on solitaire, because it had the proper feel. Commanders have staff and advisors, but in the end...
From the publisher: Field of Glory Napoleonic is written in an approachable and easy-to-learn manner to allow players to concentrate on realistic deployments and battlefield tactics of the early modern era. FOGN will cater for both types of player, with a full point system allowing theoretical battles between balanced armies to be played out, as well as...