The head-to-head game of deployment, deduction and deception Break the deadlock in the final days of war. Victory will hinge on the actions of a handful of men – and we women spies… Go head-to-head as you secretly select soldiers with different abilities to engage the enemy. Each of you will have the opportunity to sabotage your opponent’s missions – using...
Spies & Lies: A Stratego Story társasjáték 6000 Ft-tól! - 1 felhasználó és 1 üzlet árulja ezt a játékot!
17/18 May 1794 Under the temporary leadership of Souham, Maj-Gen Charles Pichegru's Army of the North (Armée du Nord) encountered an Austro-British-German force at Tourcoing (North of Lille). The 74,000 Allied troops under Saxe-Coburg were out-led and out-fought by Souham's 70,000 French troops. Souham devised a strategic pincer movement consisting of his...
Tourcoing 1794 társasjáték 6390 Ft-tól! - 1 üzlet árulja ezt a játékot!
Quick playing game as the Americans try to conquer Canada in 1812. War of 1812 Solitaire places you in command of American forces trying to invade and occupy Canada. The British AI side defends the empire. Both sides have armies on fronts in play, ships on the Great Lakes and must deal with Native American warriors and their influence in the Northwest.
War of 1812: Solitaire Travel Game társasjáték 15630 Ft-tól! - 1 üzlet árulja ezt a játékot!
Each player starts out with one castle on the game board. Your objective is to capture all your opponents' castles, so that you are the last player remaining in the game. This game in the Risk family of games is markedly different than the original Risk. The combat mechanism is the same but players receive armies at the end of the turn, not the beginning...
Coalitions is based on the series of conflicts known as the Revolutionary and Napoleonic Wars. Players, representing major European powers, compete against each other to shape the future of the Continent. The innovative and elegant game system allows a historical recreation of the conflicts, but better yet, can also create plausible alternative histories....
"War is merely the continuation of policy by other means." —Carl von Clausewitz, On War, published 1832 Your goal in The March of Progress is to control countries through the playing of action cards so that you generate victory points (VPs) during scoring. Whoever has the most VPs at the end of the game wins. In the game, each side has a hand of eight...
On to Paris! Napoleon in retreat, full. Napoleon was defeated in the battle of Leipzig the previous year. He was determined to make one last stand on the road to Paris. Facing a coalition between Prussia under Blucher and Russia under Sacken, Napoleon caught them and was about to crush them in decisive battles before Paris in 6 days of February, 1814....
From the late Revolutionary Wars and Egyptian campaign, to the battles of Austerlitz, Borodino, Leipzig, and Waterloo, Absolute Emperor is a mass battle wargame that provides all the rules needed to play during this period of grand armies and sweeping campaigns. Players' armies are composed of multiple corps, with command and control being of the utmost...
An easy to grasp set of miniature rules utilizing; pre-plotted movement, national characteristics, realistic wind effects, detailed gunnery and even shore batteries. The base set of rules (35 pages including scenarios, ship design, optional rules and examples) came with 3 sheets if unpunched cardboard ship counters (British, French & Spanish) they later...
A two player game played on an 18x24 board. Players each place two 2x6"mountains" on the board and then each place 54 soldiers(25mm plastic figures) on the 3 rows nearest them. Each player secretly selects a restricted set of 5 squares on his opponents rear row. The winner is the first player to get his own soldiers on all five of these squares. On his...
Synopsis: Navigate your fleet through changing tides, strategize your movements, and outmaneuver your opponent. Game-play: Adella is an intensely strategic maritime board game, similar to Chess and Go. Players must navigate the ever-changing tides to favourably position their armadas and wreck their enemies to control the high seas. Each head-to-head...