The Dragon and The Bear is a two-player wargame of a hypothetical China-Soviet War in 1969. One commands People's Liberation Army and the other commands USSR Army. The map describes the Northeast China (ex-Manchuria) and a part of Russia and Mongolia. Each unit represents a division. The theme and components look like SPI's classic The East is Red: The...
Dragon Ascending: The New Cold War is a two-player grand strategy game of rivalry, ambition, and global transformation from 1990 to 2050. One player leads the United States, the other China. Across four sweeping turns, you’ll compete for global prestige through trade, technology, diplomacy, and military power while navigating upheavals from real history...
Modern War #45, November 2019. The Dragon and The Hermit Kingdom is a two player game that covers the hypothetical simulation of a second Korean War that could occur in the very near future. This game is a precursor to The Dragon that Engulfed the Sun (Modern War #42). It simulates the war that would have occurred on the Korean peninsula just prior to that...
The Dragon that Engulfed the Sun is a two-player operational-strategic-level wargame simulating a hypothetical Chinese invasion of Japan. The premise of this game is a sudden war has erupted on the Korean peninsula, compelling China to intervene in the conflict—this time well before the United States could reinforce South Korea sufficiently to prevent it...
Modern War #12, Mar-Apr 2014 Dragon vs Bear: China vs Russia in the 21st Century is a wargame based on the premise that the People’s Republic of China and the Russian Federation go to war sometime in the twenty-first century. The game is an update of SPI’s East Is Red game, specifically showing the developments in warfare that have occurred in the...
Drive on Baghdad: 2003 is a solitaire game in which the player takes command of Central Command Forces during Operation Iraqi Freedom. Your goal is to defeat Saddam Hussein’s forces in such a manner as to prevent a post-campaign insurgency from breaking out. The system plays the Iraqis. You will have to deal with a variety of situations, such as: battling...
Drive on Frankfurt: NATO-Soviet Future Warfare in West Germany, is the theme of the first game published in CounterAttack magazine No.1 (October 1987). One player controls the NATO forces and the other player, Soviet (based on the weapons of the day... 1987). Points are awarded for control of urban and town centres and for NATO unit losses. The net Soviet...
Drive on Pyongyang, designed by Ty Bomba, is an updated "what-if" simulation of the fighting that might occur on the Korean peninsula if the US-led anti-terrorism Coalition launches a ground war to finally settle with the Pyongyang regime. The game is a two-player wargame of low-to-intermediate complexity that postulates this might-be war lasting about a...
6-10mm miniature wargaming on the contemporary drone-saturated battlefield The sky is watching entire brigades now. Whole companies vanish in a single drone-corrected artillery strike. A battalion commander's decision to commit reserves is a decision that takes nerve. Drone Front: Operations puts you in the command post — coordinating drone reconnaissance...
Nerve alone won’t get you across... what else did you bring? The units on the table are only part of the battle. Combat Enablers adds the capabilities that were prepared before the shooting started — electronic warfare, intelligence, engineering, air defence, deception, logistics, special operations, joint fires and unmanned systems. Before deployment...
Drone Front: Skirmish is a standalone tabletop miniature wargame focused on small-unit combat in contemporary drone saturated conflicts. Players control individual troops, specialists, weapons and unmanned systems during tactical engagements fought across terrain on the tabletop. Rather than representing the broader battlefield covered by Drone Front:...