Suez ‘56 places you in command of British, French, and Israeli forces in Operation Musketeer, the invasion of Egypt. The historical objective was to regain control of the Suez Canal and potentially remove Egypt’s President Nasser. Your mission is to achieve those objectives while avoiding the political debacle that marred the actual event. The game uses...
Suez '73: The Battle of Chinese Farm: October 15-22, 1973, is a game about the battle that took place the Egyptian Army and the Israel Defense Forces, as part of the Yom Kippur War. It was fought in the Sinai Peninsula, north of the Great Bitter Lake and just east of the Suez Canal, near an Egyptian agricultural research station. The farm was using...
Summit is a playable, tradable, and collectable government themed card game where players manage their own fictional Country using a variety of cards to implement strategies. Summit aims to simulate all the responsibilities a government has when managing a Country. Economy: Each player starts with a balance of 25 GP, Each card you play, except for random...
Super Trooper is science fiction fantasy crossover trading card game based on the rules of Doomtrooper card game. The theme is alternative universe of parallel reality where the nations as we know them ceased to exist and multinational corporations took all the power. Theme is mainly dystopian but with strong signs of humor and parody. Besides high tech...
An abstract game representing "modern" warfare between Soviet and American forces. Both players set up their forces on the bottom of two hidden 15x14 grid maps which are identical. The goal is to advance as many units as possible to the top of the map in 8 turns. Each turn consists of players alternating launching missiles at map locations on the opposing...
The object of Superpower is to control as much of the Third World as possible by the end of the game. The game uses several decks of cards, a roll and move game track, and voting rights based on the number of third world countries 'owned'. A player chooses between one of four actions on his turn: Moving his pawn on the board via die roll; military...
The most strategic modern day war board game created to date. Control one of 8 fictional world super powers and attempt to conquer the world through diplomacy and battle. Game Play Each player takes turns buying new military units, attacking, diplomacy and moving units into strategic position. All battles are resolved through the use of 12 6-sided dice. In...
The SUPERPOWERS AT WAR game presents two hypothetical regimental level campaign scenarios set in West Germany following the hypothetical outbreak of a conflict between NATO and Warsaw Pact countries. The Drive on Munich Scenario is set in an early phase of the conflict. The Warsaw Pact player must capture Munich and drive back the NATO forces in southern...
Supremacy pits conventional superpowers against one another for control of the earth. Along the lines of modern warfare Risk, only with an integrated supply/demand economic system. Warfare comes in all forms from conventional, biological, chemical and all the way to nuclear. Neat little plastic mushroom clouds are included to show where regions of the...
Neutron bombs and killer satellites are new weapons, which will give you more tactical and strategical options during a battle. Fire neutron bombs at a territory, destroy your opponent's armies, then occupy that territory with your own armies and take the resources. Killer satellites are able to attack L-stars and other killer satellites. They may also...
Two new superpowers: The Federation of Australasia and the Dominion of Canarctica are contained in this expansion set. These newly emerged superpowers will cause major shifts in the global strategic balance. Try out your grand strategy with two very challenging superpowers - suddenly you will see the problems and opportunities facing the world from a new...