In an alternate 1985, Soviet tanks rolled across the West German border…but that wasn’t the only battleground the Superpowers came to blows. One of these battlegrounds was Scandinavia. This scenario pack is Volume 1 of a new series meant to address the question “What is occurring in these “Other Fires” of the Third World War. The scenarios cover tank...
In Arctic Armies, two teams of penguins throw snowballs at each other to score points. It's part area control, part deck builder in which your 4x4 group of penguin troops first throw snowballs in a ranged attack phase and then go head to head in melee attack. You use cards to buff both ranged and melee attacks, or use special ability cards to get an edge...
AWACS: Gulf War is loosely based on the events of the First Gulf War, but isn’t a typical, realistic and historically accurate ruleset. Instead, you can expect quick, thrilling and fun B-movie style action! Within this box you will find nearly everything needed to start playing: 62 unpainted, fine metal miniatures in 1/600 scale, 62 bases (stems for...
Armageddon War is a platoon level game set in the near future. The first module focuses on the Mid-East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a unit’s close combat modifier is determined by its morale, and when you fire on a unit...
The expansion includes rules for playing Armageddon War solitaire, six solitaire scenarios in a loose campaign, counters and cards. Each hex of enemy units in a solitaire scenario will have a “stance” counter, “aggressive”, “cautious” or “defensive”. When an enemy formation activates, each hex of units will draw a card and act according to the keywords on...
Burning Lands is a complete expansion for Armageddon War. It features a full-sized (22" x 33") mounted map board that loosely replicates the north-western corner of Jordan (just south of the Golan heights), a full sheet of counters that features the Hezbollah and Jordanian military, and a full color rules and scenario book with six scenarios. This map is...
These are THREE special dice that can be substituted for regular Armageddon War dice while playing. These are NOT needed to play Armageddon War. Here's the scoop. This is a set of 3 dice, one in each color. They will have a different color ink than the normal dice so you can tell them apart). You can choose to substitute one or more of these dice on your...
The 600 is a persistent campaign for Armageddon War. Persistent? Yes, persistent in the sense that the outcome of one skirmish affects the following battles. If you win a battle, your next engagement will be different than if you lost the battle. Additionally, you must not only defeat the enemy in each encounter, but also preserve your force to fight in...
Armchair Generals is a grand strategy war game that puts you in charge of one of the major sides in either WWII or in a, hypothetical, WWIII scenario. Each side consists of a number of different troop types, including armies, fleets and air forces. The playing board is two sided, with maps of the world on each side. On one side is the world as it was in...
In the twilight of the old era, the Earth suffers from the last colonial war. Gigantic mobile cities are fighting for global domination over the planet and its resources. As the leader of a warring faction, you control the destiny of your people. You've got to exploit raw materials, to build an army strong enough to destroy your enemies. You may build...
"Armor Attacks: The Tank Platoon" is "an interactive exercise in small-unit tactics and leadership" written by John F. Antal, a United States Army armor officer. A pair of six-sided dice are required to play this solitaire game which is a variation on the Choose Your Own Adventure game book genre. In Armor Attacks, you take on the role of the leader of a...