Game description from the publisher: Red Dragon, Blue Dragon: The Huaihai 1948-49 is an operational-level game about the largest and most decisive battle of the Chinese Civil War: the Battle of the Huai-Hai. This showdown determined that the Nationalist forces of Jiang Jieshi (Chiang Kai-Shek) would be driven from the mainland into exile on Taiwan. It was...
Modern War #19, Sept-Oct 2015 It was the Chinese scholar-historian Wei Yuan, writing in the mid-19th century, who first formally identified his nation’s apparently inescapable cycles of “chaos and humiliation” (quru), followed by “rejuvenation” (fuxiang), followed by “wealth and power” (fuqiang), and then back to quru to start again. More recently, Queens...
Red Dragon/Green Crescent (RDGC) is a strategic-level, intermediate-complexity wargame, with operational undertones, covering hypothetical future conflicts around the southern and eastern peripheries of Asia. The timeframe is the near future, between 2013 and 2021. The game has been designed by Bruce Costello using the CSR Award winning system that first...
Publisher's blurb: Red Dragon Rising: The Coming War With China (RDR), is a strategic-level investigation, with operational undertones, of the possibilities inherent in the first 30-or-so days of a hypothetical war between the Peoples Republic of China and a US-led counter-alliance. The time frame is the not-too-distant future, roughly between now and the...
These are my 1980's fast play modern naval combat rules. Whilst the mechanisms are very different to my other rules sets the idea of making them as fast and fun as possible remain the same, even though missile armed warships are by their nature immensely complicated I am making this set of rules FREE. 2 reasons for this. 1st I am using them as an...
Experience the high-stakes intensity of a Soviet invasion in Red Horizon: The Battle for Solschen, a gripping scenario pack designed for the BattlegroundHD rule set. Set in the heart of West Germany in 1984, this four-scenario campaign takes players deep into the chaos and strategy of Cold War-era urban combat. From the first Soviet breach of British...
A compact 2-player wargame about the US and Russia competing in Syria. The US attempts to strike at Russian chemical weapons in Syria without while minimizing collateral damage and trying to avoid escalating a war with Russia. Russia attempts to deter the US strikes by disrupting US detection and targeting, disguising valuable assets, or running out the...
Note: the 2nd Edition is now available as Print-On-Demand at The Game Crafter: https://tinyurl.com/redmenace2 A PNP version (with VASSAL module) is also available at Wargame Vault: https://tinyurl.com/pnprm2 Number of Players: One Playing Time: 60-90 minutes Age: 12+ Complexity: 5 (out of 10) Solitaire Suitability: High Unit Scale: Groups, with some...
Want To Be A SWAT Team Leader? You can do that. But first let’s explain more about the job. A SWAT team (special weapons and tactics, originally special weapons assault team) is a police tactical unit that uses specialized or military equipment and tactics. They are equipped with military-type hardware and trained to deploy against threats of terrorism...
A hypothetical conflict. The game is subtitled "...the second Japanese-American War 1997-1998". One player controls the U.S. Pacific Fleet; the other player controls the Japanese Maritime defense force. The U.S. player is attempting to force Japan into surrender by blockading the Japanese home islands. The Japanese player must keep the flow of trade open...