Fire and Move Infantry is a game about World War Two “Infantry” actions. It is fun to play and easy to set up with uncomplicated systems. All players are involved in the game during every turn, watching every move across all the initiatives in the turn. The main thrust of this infantry game is focused on the company in action using platoons, sections and...
Skirmish Miniatures rules by WRG for the 18th and 19th Centuries. Scenarios include ACW, F&IW, Wild West, Indian Mutiny and Napoleonics. Extract from the Design Philosophy section of the rules: These rules have been written with the aim of providing a fast moving game, lasting one or two hours, that uses uncomplicated mechanisms that are easily learned and...
Fire As She Bears! - 2nd Edition is a set of wargaming rules for re-fighting naval actions from the age of sail. It is suitable for ship models of all scales from 1:2400 to 1:1200 to 1:900. The game is primarily designed for the Revolutionary & Napoleonic Wars, but with some modifications can be used for earlier eras. Fire As She Bears! is of easy to...
‘Peoples do not judge in the same way as courts of law… they throw thunderbolts!’ — Maximilien Robespierre. Throwing Thunderbolts is a unique guide to wargaming the wars of the French Revolution that both the beginner and experienced wargamer, new to the period, will enjoy and find useful. This is a book for wargamers based on history rather than a history...
A seen on Little Wars TV, Fire at Sea: Bitter Enemies allows you to refight all of the major battles between Germany’s Kreigsmarine and the Royal Navy! These fun, action-packed rules allow you to play several engagements in an evening. Hunt down the mighty Scharnhorst or fight your way through the English Channel in a series of battles. Whether you are...
Fire at Will is a PDF expansion for Laserblade, the fast-paced science fiction title by Echidna Games. This short expansion gives players a new list of abilities that can be incorporated seamlessly into their games of Laserblade. We believe that Fire at Will completes the list of abilites from the original Laserblade and gives players just about everything...
Miniatures rules for fighting mass fantasy battles with 6mm figures. Capsule description from the designer's website: "One Brain Cell Heroic Fantasy Wargame Rules. Designed to be simple, these are fast moving rules involving knights, orcs and mages and all that Don't expect pages and pages of weapons and armour lists, loads of results tables, buckets of...
Fire & Bayonet are simple Miniature Wargame Rules for the American Civil War at the battalion / regiment level. Core rules to be used for other periods in future expansions. In Italian. Fire & Bayonet: Regolamento per battaglie con miniature in scala 28mm ambientate nella guerra civile americana comprensivo di liste degli eserciti. Veloce da apprendere e...
A Firebell in the Night is a brigade-level set of rules for conducting battles of the American Civil War using miniature figures. Virtually any mounting system will work. Distances on the colorful charts are listed for both 15mm and 28mm. Developed over several years in conjunction with wargamers, re-enactors and ACW historians. Innovative movement and...
Fire Brigade is a World War II miniatures game, played at the platoon/company level with each inch representing 100 yards and turns which span ten minutes. Fire Brigade offers an innovative combat system based around the concept of "combat cohesion" rather than actual casualties. With rules covering para-drops, amphibious invasions, off-board artillery...
Fire Fight, Modern Miniature skirmish rules These are a comprehensive set of rules for small unit actions since 1945. They are designed to give a playable game whilst recreating the uncertainty of modern warfare, to this end the ‘old fashioned’ method of drawing chits is used to control initiative whilst for playability the hit chance of some weapons has...
FIRE FIGHT! Vietnam Skirmish Rules 1965-1975 can be used for any scale from 15mm right up to 1:35th! Ideal for Platoon up to Company sized encounters (Battalion if you have the room!) from 1960 right through to the end of the war in 1975; but can be used beyond -such as the war with China and the invasion of Cambodia --or even further afield to the Middle...