A Fields of Blue & Grey egy kiváló társasjáték, 2 játékos részére.
Angol:
These rules came out of a vague sense of dissatisfaction with historical wargame rules in general. While researching historical battle reports, I continuously came across the...
These rules came out of a vague sense of dissatisfaction with historical wargame rules in general. While researching historical battle reports, I continuously came across the situation that the side that kept its reserve uncommitted the longest usually held a great advantage. Unfortunately, this is the opposite of how wargames work. Usually, anyone who keeps a reserve is a fool, because your opponent, with all his troops in line, beats you piecemeal
So I set about trying to create a set of rules to allow for this problem, and reward those who kept a reserve. The rules grew and became more and more grand tactical in concept as I added new ideas. While perhaps not unique, these rules should generate a game slightly different from most you've played. The different modules, Volume of Fire, Zone of Observation, Officer Ability and others, were created independent of each other for some of my other rule sets, but when I started putting them together in this one, they blended far better than I ever expected. For instance, things like the Grand Tactical Movement plus Zone of Observation went together to create a fog of war effect that seems to mimic hidden movement. In fact, on the tabletop, the location of enemy figures out of sight of any friendly troops should be considered merely their last reported position.
To sum up, these rules are meant to be more than just a collection of game mechanics to play a game, and are actually an attempt to imitate in a simple form what might have happened on a battlefield. They can only succeed in a limited fashion, but keeping this in mind might help when trying to figure out how a rule is meant to work. Ground scale is 1 inch = approx 50 yards and the players are meant to be divisional and/or corp commanders, instead of brigadiers. If you wish to use centimeters instead of inches just double all measurements, unless you plan to use these rules for micro 1/300 scale, in which case just use centimeters.
-description from publisher's website
Kategória:
Háború, Miniatűrök, Amerikai polgárháború
Mechanizmus:
Szimuláció, Kockadobás, Measurement Movement
Már ketten is játszható! Remek kikapcsolódás lehet pároknak is!
A társasjáték témájának fontos része a háború, a különböző csaták és harcok!
A társasjáték mechanizmusának központi eleme, de legalábbis fontos része, a kockákkal való dobás/gurítás
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