Fields of Honor - an Historical Simulation of Warfare in the 19th Century" is a set of miniatures rules for recreating the wars from 1843 to 1902 in five different unit scales from section to brigade. The 120-page book contains army lists and weapon data for 21 different wars, including the Crimean War, Mexican-American War, Americal Civil War...
An introductory level wargame, using a simplified version of the Fields of Honor miniatures rules for playing the American War of Independence on a regimental scale. Several individual battle scenarios are included (Bunker Hill, Brandywine, Monmouth, Freeman's Farm, Bemis Heights (Saratoga) and Guilford Court House), plus a campaign game covering the...
From the publisher: Fields of Honor:World War II is a fast-paced wargame from Pinnacle. This new edition brings the battlefields of Europe to your tabletop and puts you in command of a company or more of US or German troops. The rules are easy to learn and quick to play, and provide a wealth of tactical options. Included in this book are basic and advanced...
A set of rules allowing teams of players and umpires to recreate the battle of Jutland, 1916. The actual movement and combat rules are very simple - the core of the game consists in the use of umpires who provide the players with realistically limited and inaccurate information on which to base their decisions. The rules were published in issue 80 of...
What about America is worth fighting for? That’s the question at the heart of FIGHT FOR AMERICA!, a historical tabletop wargame that examines the events of January 6th through immersive, strategic gameplay. Designed by legendary game designer Alessio Cavatore (Bolt Action, Kings of War, Lord of the Rings, Warhammer 40K) and developed with the support of...
From the box: "Knock your enemy from the skies. A combat game for 2 to 6 players, Ages 8 and up An action-packed game for all the family. All the thrills of aerial combat. RAF vs the Luftwaffe. Spitfire against Messerschmitt. Exciting dogfights, hiding, seeking, chasing, turning, diving, crashing. Clear the enemy from the skies and win the game. Contains...
Theme: [from the game itself] Wargames duplicate the action of real or imaginary battles on a miniature scale. By following these plans, you can create a battle between British fighters and Zeppelins. Gotha bombers are also included. Game-Play: The game was designed as an educational tool giving young players numerous tasks that build and exercise various...
“The chariot was an effective weapon during the Bronze Age. In Egypt they favored a light, highly maneuverable chariot from which the rider could fire arrows at the enemy. The Hittites used a heavier chariot designed to drive into the enemy, delivering a heavy blow at close quarters." "The two empires came into conflict over the rich lands of Syria, which...
Fightin' Fungi is an advanced incarnation of the Song of Blades and Heroes fantasy skirmish rules — with a side serving of mushrooms. This stand-alone miniatures game features: Plenty of special rules including weapon-based and martial arts traits; A detailed magic system with 36 spells; Hundreds of ready-to-play profiles, with a point system to add your...
Hammer and Forge is an expansion for Advanced Song of Blades and Heroes or for Fightin' Fungi (the two rule sets are identical except that Fightin' Fungi has additional rules specific to fungus creatures). Hammer and Forge provides additional rules, background and profiles for the Dwarf race and its allies and enemies. The Hammer and Forge supplement was...
Horse and Musket miniatures rules for the period 1700 to 1900. This is an innovative set of miniatures rules that uses both cards and dice to control various aspects of tactical battles, designed by Bob Jones of Piquet and Zouave fame. Play templates are provided to enable several wars within the period to be played immediately, while the players can...