Fantasy Rules! Tournament & Campaign Edition is a simplified version of Fantasy Rules! Fast Play Rules for Miniature Wargames in the Worlds of Fantasy 3rd edition. While the latter weighs in at over 130 pages, the TCE is less than 40 pages. The goal of the game is to remove many of the more elaborate constructs such as burrowing creatures, battlewagons...
In Fantasy Triumph!, Triumph!s historical system is extended to cover fantasy battles. This supplement includes new rules that introduce Heroes, Flying, and Magic. Players can customize the properties of armies and classes of troops with an open ended design sandbox that allows modifications on a point based system. Historical figures and armies are...
From the dust jacket: "Welcome to the wonderful world of fantasy wargaming! Whether you're a beginner who wants to try the hobby, a seasoned campaigner looking for a realistic system, or an outsider who simply wants to know what fantasy gaming is all about, Martin Hackett has produced an indispensable reference guide. He has devised a complete fantasy...
User Summery: When a local Duke decides to kidnap and ransom the leader of a mercenary group he's had under his employ in order to recoup some of his payroll, the Duke finds himself in a small war with a band of hardened fighters. The Duke's forces include well-trained Humans and a small number of Dwarves while the Mercenaries contain a motley mix of...
From the rules introduction: With its simple but challenging rule systems, Fantasy Warriors will let you fight exciting fantasy battles, full of insane heroism, low cunning and sudden death. Everything you need, except a playing surface, is here - over 100 miniatures, an easy-to-understand rulebook, lots of counters, dice and even a ruler. The object of...
Fantasy Warriors is a wargame about fantasy armies clashing on a battlefield. It is not a skirmish game but a game that revolves around units that move in ranks. The main focus of the game is the strategic deployment of units and the kind of orders the units have. Every units will have a generic behaviour depending by the orders thay have and will change...
Fanticide is a whimsically grim skirmish game for battles between opposing homicidal warbands. Open Architecture and clear guidelines for building any kind of war band you want with figures you want to use. Ruleset is friendly to any miniatures, including historicals. Starting bands include centaurs, fae, creeps, and the flying monkeys from the Land of Od....
Far Distant Ships: a quick playing set of rules covering fleet actions in the age of sail where linear tactics were to the fore. The aim of these rules, which draw upon techniques and concepts from LFG’s Cannon, Cross and Crescent combined with a development span covering some 20 years has been to develop a quick play set that focusses on the command and...