In The Democratic Republic of Korea (North Korea), food is plentiful. Bluff your way through this game of taking food supplied by the Supreme Leader, but don't be greedy. Contents: 2 Bags for sorting your plentiful bounty of food. 30 Food Tokens (Rice, Wheat, Fish, Chicken, Bread, and Vegetables) The first player secretly takes any number of tokens from...
Pocket Air War is a fast game of aerial combat in WWII you can play anywhere you want. Each plane comes with a specific Dashboard. It is the core tool for playing a plane because you can find all the needed information on it. You can also use it to measure distances during Movement and Combat. The Definitive edition includes all the planes to re-enact the...
This is an operational level 2 player game of the events in Southern Korea from early August to mid September, 1950. One player represents the North Korean People's Army (NKPA) and the other player the United Nations (UN). This is the North Koreans last chance to unify Korea under their communist rule. A defeat for the US dominated UN force, before...
June 25, 1950. Korean People's Army (KPA) troops pour across the 38th parallel. Soviet tanks lead the assault, getting support with heavy weapons and equipment. Well-trained and organized, the KPA moves with a purpose. The army of the Republic of Korea (ROK) on the other hand, lacks heavy weapons and tanks. The US has deliberately refused tanks and heavy...
A comprehensive guide to the Korean war produced to accompany the Rapid Fire rules. Included Rapid Fire lists for all the combatants in the Korean War and game stats for Point of Attack. Also includes its own war game called Take the High Ground, A solo game in which the player commands a US Infantry (Army or Marine) Platoon using 2d6 to determine the...
From 1950 to 1953, in the great War to Resist U.S. Aggression and Aid Korea, the Chinese People’s Volunteer Army shouldered the historical mission. With incomparable bravery and wisdom, they fought and defeated U.S. imperialism. Units are mainly composed of divisions, brigades and regiments. Each hex on the map represents 18 kilometers in reality. This...
“Everything is decided by a person’s thoughts and if he is ideologically motivated, there is nothing he cannot do.” - Kim Il-Sung "Rogue State" is a solitaire geopolitical conflict simulation where the player assumes the role of the Supreme Leader of the Democratic People’s Republic of Korea (DPRK) immediately after the end of the Korean War. Your primary...
Semper Fi! - The US Marines in Korea, 1950, is game 10 in the Tactical Combat Series (TCS) by The Gamers It depicts four actions fought by US Marines during their first five months in Korea, focusing on their counterattacks against the North Korean 4th and 6th Divisions at the Pusan Perimeter and their later epic stand against the Chinese IX Army Group...
Soldat is a set of rules for simulating squad level infantry combat during the early and mid Twentieth Century. The rules concentrate on the World Wars, but can also be used for Korea, Indochina and the early Arab-Israeli wars. Unlike the great majority of wargame rules for this period, Soldat concentrates on the role of the infantryman. Combat in both...
The Speed of Heat is a simulation that depicts air-to-air combat and air-to-ground combat during the Korean and Vietnam conflicts. The game is a tactical representation with each turn representing 12 seconds of real time, each hex covering a distance 1/3 of a statute mile, each altitude level representing 1000 feet of height, each counter representing a...