These rules simulate land warfare in Europe during the period 1660-1721. One centimeter represents about 20 yards. Units represent infantry battalions, cavalry regiments and artillery batteries. Units are made up of stands with variable number of figures and units are also made up of variable numbers of stands depending on unit type. Foot units are...
“Are we Klingons, or are we spineless worms? We may die, but death in battle brings glory to us all.” Read all about the betrayal at Oxvind V where the crew of a Federation battlecruiser fight for their lives in a Klingon trap in Romulan space. Enjoy new play aids: the particle cannon energy record form for Star Fleet Battles and Klingon and Lyran record...
Narrow Seas: A Scenario Generator and Campaign for Small Actions in the Age of Sail is a generic version of the scenario generator and campaign rules for Captaincy. It's a meta-game that supplements whatever Age of Sail rules you currently use. It depicts small fight-or-flight encounters between patrols, cargo ships, and raiders, using novel terrain...
What: Medieval Warband combat in the 9th to 13th Centuries. Scale: Each 6 to 12 figure unit represents 40 - 60 actual combatants. Your Role: Players start as a Captain in command of one unit. But if you succeed in battle, you gain fame and more units on your way to becoming King. Playability: Designed for solo, same side and head to head play. Captains and...
Car Lords This game is played with small die-cast cars that represent your battle car on the tabletop. You move your car around the table and fire weapons to damage and destroy the other cars. Car Overlords is the most popular spectator sport in the future where drivers use modified battle cars to fight to the death for fame and huge cash prizes. These...
Autoduel Quarterly is a quarterly magazine that provides campaign seeds, scenarios, vehicles, "mock" advertisements, new weapons and accessories, as well as rules questions and answers. Subscribers received a bonus in the form of an extra cutout or cartoon on the protective mailing cover. The quarterly magazine was started by Steve Jackson Games to support...
Uncle Albert's Auto Stop & Gunnery Shop 2035 Catalog is the first in a subset of expansion for Car Wars. The Catalogs contain new weapons and options for use with the Car Wars Series of games. The Uncle Al's subset of expansions includes: Uncle Al's 2035 Catalog (1985) Uncle Al's 2036 Catalog Update (1986) Uncle Al's 2038 Catalog Update (1988) Uncle Al's...
Uncle Albert's Auto Stop & Gunnery Shop 2036 Catalog Update is the second in a subset of expansion for Car Wars. The Catalogs contain new weapons and options for use with the Car Wars Series of games. The Uncle Al's subset of expansions includes: Uncle Al's 2035 Catalog (1985) Uncle Al's 2036 Catalog Update (1986) Uncle Al's 2038 Catalog Update (1988)...