To Defy a King are tabletop war games rules for the English Civil War. The Rules are designed to give a flavour of the period whilst giving a quick and easy game. Games can be played with anything from a few units up to a full scale battle lasting all day. The rules have been designed with games lasting 3 to 4 hours using around 10 units per side. There is...
These rules are designed for fast play during an era of European land warfare across two centuries. They strive for simplicity while providing a feeling for the nature of battle during this time. The rules are tuned to enable simulation of smaller scale actions rather than the large-scale battles that are more commonly the focus of miniatures rules but...
To the Sound of the Guns is a set of Napoleonic miniatures rules that, to quote the designer, "could be used at not too serious a level, and that were quick to use without being outlandishly unrealistic." The system is designed for 15mm figures but rules are provided for 5mm as well. The designer does not much care about scales but assumes 1 figure = 20...
A new English Civil War set, called “To the Strongest! For King and Parliament.” Battles fought using the TtS! rules can be fought with model soldiers, on a dining room table and won or lost in less than two hours. The rules also support huge battles, with several thousand figures and up to five players a side. A grid enables players to completely dispense...
This 90-page scenario book is designed for use with the TtS! For King and Parliament English Civil War rules and the Celtic Fringe extra rules, but could be adapted for use with other rule systems. It contains nine free-standing scenarios covering the Marquis of Montrose's battles in Scotland in 1644-45. Eight are historical and one, a "what if". Each...
This 106-page scenario book is designed for use with the To the Strongest For King and Parliament English Civil War rules and the Celtic Fringe extra rules, but could easily be adapted for other rule systems. Contains eight scenarios covering the major battles in Ireland from 1642-1649: Kilrush, Liscarroll, Benburb, Knockmanuss, Glenmaquin, Ballinvegga...
This short 26-page book is designed for use alongside the TtS! For King and Parliament English Civil War rules and the Montrose "To Win or Lose it All" scenario book. It will also support two future scenario books in the same series, concerned with the Insurgency and Catholic Confederation in Ireland, and with Cromwell's campaigns in Ireland and Scotland....
To Ur is Human is a set of table top rules written specifically for games set in the period of the Mesopotamian city-states, such as Akkad and Ur. Using a gridded playing area and easy to learn innovative rules, To Ur is Human allows for quick play games with a unique feel and approach. The author is a historian, wargamer and blogger who has written...
The Real Estonian in English is a reimplementation of Raamat. Each player has their own character: Politician, Doctor, Teacher, Businessman, Celebrity etc. who move through the book. Sometime there is a questions about Estonia - if you answer correctly you advance by turning the pages, sometime funny surprise what may help you advance or bring you back....
Tombstone is a 127 page rulebook for skirmish games using an old west setting. Games typically use around 8-15 models a side and a game takes a couple of hours. Choose from 6 factions, Lawmen, Outlaws, Mexicans, Natives, 7th Cavalry or Undead. We also produce a range of female gunfighters to be used within an existing faction or on their own. Games can be...
STUMBLE in to the world of Tommygun, where the Roarin' Twenties never ended- a world ruled by corruption, supernatural anomalies, diesel-powered marvels, madness, and jazz. CREATE and paint a Gang of criminals, machines, and horrors, perhaps hailing from one of nine Factions. PLAY through desperate and gamble-filled Scenarios, carving out an ill-gotten...