From the publisher: Welcome to a revolution in gaming! Savage Worlds is a merger of the best ideas in roleplaying and miniature games! What's so revolutionary? We're glad you asked! It's Fast! Savage Worlds is the fastest and easiest fully-detailed roleplaying game you'll ever play! You can fight out massive battles quickly and easily with your heroes...
Back when humanity was on Earth, populations were ruled over by countries. As it spread into the cosmos, corporations took charge of colonies, and soon they were the ruling class of human civilization. Their armies clash with each other, and other factions for dominance over the galaxy. They are the strongest and most powerful of all factions, bringing the...
Living in the shadows and working for the highest bidder, corporate spies use cunning and wit to focus their attention on their target. They are experts at getting in, accomplishing the mission, and getting out, hopefully with as little notice on them as possible. Relic Worlds Showdown uses the Showdown miniatures rules by Pinnacle Entertainment to...
Known by some simply as The Dark Ones, this cult of fanatical authoritarians believe all evidence of past alien civilizations must be destroyed, and those who have been exposed to it must be terminated. (Though they themselves collect the occasional artifact that could help the greater good.) Relic Worlds Showdown uses the Showdown miniatures rules by...
Some folks prefer the freedom of “independent contracting” and open space to the restrictions of corporate governments. These wayward spirits are often on the search for untold treasures and riches on the myriad planets across the galaxy. Relic Worlds Showdown uses the Showdown miniatures rules by Pinnacle Entertainment to recreate skirmish battles in the...
Though most people overlook ancient artifacts left behind by extinct alien civilizations, treasure hunters know their true value. Whether xeno-archaeologists or other scientists trying to understand them, or looters searching for treasures they can turn over for a quick buck, these adventurers are trying to recover as many relics as they can. Relic Worlds...
Large book mainly covering card games but also has sections on dice games, parlour games, lottery games, tile games, chess, checkers, gambling games and a section called "Games requiring special equipment" which covers some traditional board games. There are also some original games by John Scarne sprinkled throughout the book and a glossary of game terms....
The book contains scenarios designed to be flexible enough to be used with just about any sort of science-fiction wargame rules. The scenarios can be played as individual one-off wargames, or can be linked together to form a narrative campaign. Included for each is background information, some prose to set the scene, a map, an idea of special rules and...
The book contains scenarios designed to be flexible enough to be used with just about any sort of science-fiction wargame rules. It completes the campaign begun in volume 1. The scenarios can be played as individual one-off wargames, or can be linked together to form a narrative campaign. Included for each is background information, some prose to set the...