Rules for Napoleonic miniatures war games. The rules are primarily for use with 25mm figures, though the ground scale can be adjusted for different size figures. Each figure and commander is assigned a points value, so players can create armies with a set number of points. Players form up their miniature units based on their points values and use them to...
Rules of Battle depicts battles during the "Age of Marlborough" such as the Nine Years War, the War of Spanish Succession and the Great Northern War. The game is designed to play the large battles of the period: battles of 100,000 men can be resolved in an evening, with tables only a mere 3' x 5'. The game is designed for miniatures 15mm or smaller. Scale:...
Rules of Engagement (RoE) This book provides gamers with all the information they need to get started with the Rules of Engagement system. Below is an outline of what the book contains, follow the link to have a look at pages from the book itself on the company website. Rules of Engagement is a tabletop wargame for two or more players that allows you to...
The Operations and Objectives sourcebook allows players to introduce a strategic level to their WWII gaming. Taking control of company sized formations on the campaign map, sides compete to accomplish objectives set by the upper echelons of their commands. Designed for multiple players using the " Rules of Engagement" tabletop wargame, this addtion will...
Armoured Assault book provides gamers with additional vehicles not featured in other Great Escape Games publications. It also contains two new scenarios which allow gamers to field more than on vehicle alongside their infantry platoons on multiple vehicles on there own. The majority of the vehicles in the book are from the later part of World War Two....
AKA: "A Fistfull of Dice" A straightforward set of rules for triggernometry, bloodshed & mayhem in the Old West, also suited to the American Civil War & various struggles south of the border down Mexico way. This is a set of miniatures rules for gaming in the Old West. The game includes rules for dealing gunfights as well as dealing wiht horses and Indian...
The Runelords Board Game is a hybrid tabletop gaming experience for one to four players based in the world of the best-selling fantasy series by legendary author, David Farland. Players first choose from four dynamic runelords, each with their own reinforcement cards that have a physical presence on the battlefield (standees) and support cards with...