These are the rules to a playing card game that, at the time, was a craze. It was the Magic The Gathering of its day. The game is played solitaire but can be played by any number "For Progressive Parties", so says the publisher. The game is played on a 5 x 5 grid. The dealer deals himself 25 playing cards, face-down. If it is being played by more than one...
From the back cover copy: We all know that money won is twice as sweet as money earned, and there are plenty of books to help you if you want to mortgage the house to take on the $30-$60 table at the Mirage or the Taj Mahal. But most of us are looking for a friendlier species of the game, a chance to test our luck in the company of friends, and, if we are...
The Polemos project sets out to create a series of rules sharing a basic structure, yet that are carefully tailored for specific historical periods. You do not wish to fight an American Civil War battle and be forced to use concepts designed for the English Civil War, and we don't want to produce bland mechanics devoid of any period flavor or distinction....
Polemos War of Spanish Succession is specifically aimed at enabling the wargamer to fight large scale actions; actual battles, rather than small scale skirmishes. Systems for firing, melee and morale are straightforward and easy to learn, but allow your troops to emulate the tactics used by their historical counterparts. For instance, troops using the...
The Polemos ACW Companion is the perfect partner to the main rules booklet. It provides the opportunity to expand the range of actions and armies outlined in the rules by providing more scenarios and army generators. There is also a section on extending the available action by playing campaigns, complete with a sample campaign scenario and map. This is a...
Although the author is a late convert to the joys of Napoleonic wargaming, he soon began to see why so many wargamers love the period. As a result, he set out to write several sets of rules that would use similar game mechanisms to those in his other PORTABLE WARGAME rules, and that would enable him to fight a range of small, medium, and large battles on a...
A set of simple miniatures wargame rules designed to be played quickly on a small board with a square or hex grid and using only a small number of figures. There are specific rules for two periods within the book: a nineteenth century 'Colonial' warfare set and a set for the first half of the twentieth century. The book contains some mechanisms for playing...
The Portable Wargame evolved over several years, and the first book about it was published in 2017. Several more have followed, and the rules have proven popular with wargamers who want to fight battles on a regular basis but who resources of time and space are limited. Over time, several variants have been written, some of which have been published. The...
Poseidon's Warriors: Classical Naval Warfare 480-31 BC is a set of war gaming rules for large-scale naval actions between fleets of classical galleys from the Greek and Persian clash at the battle of Salamis to the battle of Actium that decided the fate of Rome. With so many of these battles taking place around islands or in narrow channels and shallow...