Barbarossa – Kicking in the Door… is a wargames campaign covering the German invasion of the Soviet Union between June and September 1941. It is designed for games in which a stand represents a platoon, such as Blitzkrieg Commander, Command Decision: TOB, A Fistful of Tows, Rapid Fire and others, including those which wargamers may have written themselves....
Rapid Fire! Auchinleck attacks Rommel is the second in our series of desert battle scenario pdfs extending our Battlegroups concept back to the battles that led up to El Alamein. It covers three key engagements from the lesser-known First Battle of El Alamein and concludes our coverage of the July 1942 fighting. Three full-size scenarios: Tel el Eisa...
Rapid Fire! Normandy Battlegames - Sainte-Mere-Eglise Counter Attack The town of Sainte-Mère-Église was a key objective of the US 82nd Airborne Division on D-Day 6th June 1944. It was a major cross roads on the main N13 road that connected Caen to Cherbourg and by daylight the town was in the hands of Lt Colonel Edward Krause's 3rd Battalion of the 505...
Lightfoot’s Left Flank – Masters of Miteiriya Ridge – is a new scenario for ‘Monty’s Desert Battles’ in pdf format only. It covers the left flank of the main northern ‘Lightfoot’ assault during the battle of El Alamein and is a companion game to the Lightfoot’ scenario in our ‘Monty’s Desert Battle’s’ book. Play this scenario alone or combine it with...
Lightfoot’s Southern Assault is the latest scenario for ‘Monty’s Desert Battles’ in pdf format only and completes our coverage of this epic battle. It depicts the diversionary attack in the south by 7th Armoured Division during the battle of El Alamein and is a companion game to the ‘Naqb Rala’ and ‘Lightfoot’ scenarios in our ‘Monty’s Desert Battles’ book...
Operation Supercharge – Balaclava in Tanks a new scenario for Monty’s Desert Battles in pdf format only…… As featured on the cover of Monty’s Desert Battles, Operation Supercharge is a large brigade level game representing the crucial ‘break in’ battle at El Alamein that triggered the end for Rommel’s forces. Take command of the heroic 9th Armoured Brigade...
Medenine – Rommel’s Last Offensive is the first in a new pdf series extending our popular Battlegroups concept to the Tunisian Campaign. In March 1943 Rommel launched his last attack in North Africa against the spearhead of Monty’s 8th Army in Southern Tunisia. Pit the famous desert rats of 7th Armoured Division against the re-equipped desert veterans of...
Rapid Fire! Normandy Battlegames contains: 13 historical scenarios (3 of which can be played us a Carentan mini-campaign): Villiers-le-Sec, Leibsey, Norrey and Putot, La Fière, Cambes, Le Bas de Ranville and Hérouvillette, Cristot, Villers Bocage, Across the Elle, Operation Mitten, St Come-du-Mont, Defence of Carentan and Battle for Carentan Designed to...
This 40 page PDF takes four of the 1942 Western Desert scenarios from our Monty’s Desert Battles book and adapts them for the popular 4’ x 6’ table size. With re-worked forces represented by easy to replicate graphic orbats, it allows players to recreate some of the key clashes between Rommels’ Panzer Army Afrika and 8th Army, under its new commander...
"Swordplay on a Man-to-Man Scale. Rules for Miniatures of Paper and Pencil." Individual figure rules for the various schools of fencing. Includes variations by the style of fence and type of sword used by the combatant. Miniatures are not required with the paper and pencil system. The miniatures system is designed for use with 25 mm or 54 mm miniature...
Etruscans, Gauls, Samnites, Romans Tulliani and Camillo, Latins, Veneti, Equi, Liguri, Campani, Bruzii, Apuli, Lucani, etc. Military campaigns. Historical battle scenarios. Rules for tabletop wargaming. With tables, cards, scenarios and everything you need to simulate history, where you will find war tactics, military history, guides, manuals on how to...
羅生門 (Rashomon) is a Japanese card game, based upon the short story Rashōmon by Ryunosuke Akutagawa. Set in the ruined capital of the Heian era, the player becomes an old woman, and in the Rashomon gateway, makes a wig by tearing the corpse's hair while screaming, avoiding capture and strangers. The game reflects the story's discussion of the morality of...