Necromunda is the tabletop skirmish wargame of anarchy and violence, where players control rival gangs of fighters battling each other for supremacy in the nightmare depths of the underhive or out in the blasted Ash Wastes. Necromunda: The Aranthian Succession – Cinderak Burning continues to expand on the game, advancing the timeline and introducing a new...
This supplement, the third installment in the Aranthian Succession campaign series, follows on from the events that played out in The Vaults of Temenos supplement, providing new rules to add even more variety, scope and excitement to your battles on Necromunda. Inside you will find: Fall of House Helmawr: Details of the events which unfolded on Necromunda...
Necromunda is the tabletop skirmish wargame of anarchy and violence, where players control rival gangs of fighters battling each other for supremacy in the nightmare depths of the underhive or out in the blasted Ash Wastes. Necromunda: The Aranthian Succession – The Vaults of Temenos continues to expand on the game, advancing the timeline and continuing...
This supplement continues to expand on the game, introducing a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive and ash wastes. Inside you will find: Treaties on the Inhabitants of the Wastes: Extracts from the three greatest works on the Ash Waste Nomads. Ash Waste Nomads: Updated rules for creating and...
Rebellion is a poison that runs deep within Necromunda. Each time it bubbles to the surface, industries wither and populations perish, corrupted by false promises of freedom and power. Only the iron will of the Imperial House maintains a semblance of order. Delve into the dark nooks and crannies of Necromunda where insurrection festers. Learn about the...
Necromunda is a vast machine and the sons and daughters of House Van Saar are its engineers. While other clans and Noble Houses have been content to embrace the slavish traditions of the Imperium, in particular its superstitious fear of technology, those of House Van Saar have sought to unravel the mysteries of Humanity’s lost age of advancement and...
This book expansion includes new rules and ideas for House Orlock. In just a few short millennia, House Orlock has risen from a loose alliance of Clan Families and waste prospectors to become the largest mining operation on the planet. The image that the House of Iron present to outsiders is one of veteran rebels, outland ash-riders, and bare-knuckled...
In just a few short millennia, House Orlock has risen from a loose alliance of Clan Families and waste prospectors to become the largest mining operation on the planet. The image that the House of Iron present to outsiders is one of veteran rebels, outland ash-riders, and bare-knuckled hardmen. This is entirely intentional, and the heads of the Orlock...
Discover the mysterious origins and agendas of House Delaque, from their plots and schemes against the other Houses to the truth behind their steady spread across the Hive world. Inside you will find: 1) Updated rules for creating and running House Delaque gangs including new rules for Psy-Gheists or the preternatural assassins and saboteurs known as the...
Necromunda: Book of the OUtlands continues to expand on the game, introducing a wealth of new rules to add even more variety, scope and excitment to your battles on Necomunda. Inside the book you will find: Ash Waste Nomads and Ironhead Squat Prospectors Gangs. This includes rules for creating and running gangs of the mysterious Ash Waste Nomads and Iron...
Few things are simple on Necromunda. Gangers thought lost in battle sometimes resurface later, seemingly back from the dead. Mysterious figures rise to plague an area, taunting the local gangs and working towards their own agenda. Settlements grow, falter, or change as the tides of fate shift. One thing is certain in the underhive – there’s never a dull...
Hive Secundus, once the shining pinnacle of Necromunda, is now a haunted, alien-infested hell. A bastion of education and enlightenment, Hive Secundus was where Necromunda’s greatest minds were encouraged to prosper... until the Inquisition discovered the insidious truth lurking at the heart of Necromunda’s second city. The cancer was so deep-seated that...