Unleash Prehistoric Fun with Dinosaurs! Get ready to dive into the world of Dinosaurs with our rule set! This game is designed for pure fun, offering a fast, easy-to-learn experience that's perfect for children of all ages. Forget about complicated setups or expensive pieces; you can use any toy dinosaurs you already have to bring your epic battles to...
Dinotopia: First Flight is the third Dinotopia book written by James Gurney. The first edition of the book included a fold-out board game. The front cover opens up to reveal an easy-to-learn board game. By Detaching the game cards from the back of the book, players can join Gideon on his adventures, experiencing his crushing setbacks and his high-flying...
Dirtside II is a comprehensive set of generic rules for simulating science fiction battles in virtually any background or "future history". The system covers combined-arms actions from a few platoons up to a full battalion combat group level. Rules are included for infantry, AFV's of all types, artillery, aerospace support and landings, combat walkers and...
Admiral Longbeach needs one of the moons of Jovian planet codenamed, Pool Table, invested and purged of Ghost units. The moon has been nicknamed Eight Ball because its official designation of GS263J8 is not very memorable. Eight Ball is heavily industrialised along the rocky equatorial belt. The rest of the planet is a mass of shifting dunes, hard pan...
The Regiment is sometimes hired for a single important mission inside of a wider campaign. These missions are high risk but high reward and the Regiment has been hired because local forces are incapable of accomplishing it. The missions could be in support of a colonial kleptocrat who is under siege by rebel groups or in protecting vital infrastructure for...
The Regiment is sometimes hired for a single important mission inside of a wider campaign. These missions are high risk but high reward and the Regiment has been hired because local forces are incapable of accomplishing it. The missions could be in support of a colonial kleptocrat who is under siege by rebel groups or in protecting vital infrastructure for...
Small paperback book serving as an introduction to miniatures wargaming and also containing rules for use from the ancient period up to the American Civil War (1 rule set for the whole lot !) Rules are based on rolling a one die for each group of six figures when shooting, or counting heads and multiplying by a die roll in melee. Also includes rules for...
Dish of Spurs (DoS) is a set of miniature rules for skirmish actions during the Border Reivers period. In DoS players lead bands of raiders or the forces out to stop them. Each unit gets two actions per turn with which they may move, shoot, herd cattle, break down doors, etc. Captains confer bonus actions on their troops and heroes inspire their fellows to...