Contact Front is a platoon level modern game which puts the player in the position of platoon commander. This tactical game allows players to set objectives that are related to the amount of support they have access to. Once the game starts players will be challenged with striking a balance between completing objectives and getting your troops home safely....
The world has seen plenty of conflicts since 1945. But since the end of the Cold War the pace has picked up, with new wars breaking out from Latin America to Africa, the Middle East or southern Asia. One way of understanding these struggles is to play them out on the tabletop. By taking ourselves through the decision making process we may learn something...
Chris Peers' popular early 20th Century battle rules, suitable for WW1 and other conflicts from 1911 through the 1930's. Tanks, armored cars, artillery and aircraft are all covered. The third edition of the rulebook has been reorganized with a Table of Contents and color photos added. Some changes have been made to the rules as well, specifically, the...
This is a supplement to Contemptible Little Armies: Third Edition – World War I Era: Fast Play Wargame Rules 1910-1928. It includes some historical background, army lists, a simple campaign system, special characters and new optional rules for terrain and weather specific to warfare in Central Asia from 1919- 1926. The armies in the lists represent...
This is the Army Lists book for the European fronts of World War I. You will need the Contemptible Little Armies rulebook in order to use these lists. Some of the armies are broken down by years as the armies were organized differently during those time frames. Along with the Lists, are several pages of quick references on the armies at the back of the...
This is the Army Lists book for the Middle East and African fronts of World War I. You will need the Contemptible Little Armies rulebook in order to use these lists. Some of the armies are broken down by years as the armies were organized differently during those time frames. Along with the Lists, are several pages of quick references on the armies at the...
Control to Catastrophe: Caesar is a miniature wargaming rule set that puts you in command of the great armies of Antiquity and the Middle Ages. The rules cover everything you need to know about getting ready for play, the core rules covering all aspects of moving and combat, the effects of terrain, special rules that add histoical flavour to your armies...
Control to Catastrophe: Maximilian is a miniature wargaming rule set that puts you in command of the armies of the Renaissance. The rules cover everything you need to know about getting ready for play, the core rules covering all aspects of moving and combat, the effects of terrain, special rules that add histoical flavour to your armies, sample army lists...
You can't imagine how important socks can be to the magical creatures that live in our homes, called the Copins. Now you'll know! These little ones are racing each other to see who can collect the most. Play with 2 to 6 players. Create card combos to score movement points to advance along the board track, but hold on! In each turn, players may attempt to...
This is a Black and White version of the Original Bookgame Coral Sea Solitaire with additional game plays of each mission, and: Color throughout the bookgame has been optimized for black and white reproduction. The original 4 game sets had 5 different missions in the color version. Each game set now has 2-3 times as many plays. The color version is 48...
This deluxe, 176-page hardback rulebook contains everything you need to play Core Space in one place. It is a companion product to the Starter Set and other associated products, expanding the game with advanced rules, background and customisation. It includes: Core Rules A comprehensive guide to the components and rules needed to play the game. NPCs Full...