Neutral is an easy-to-learn card game about climate with engaging gameplay that works perfectly regardless of the theme. It is enjoyable by players of all ages. Players must gradually reduce their carbon footprint (sum of the cards in front of them). Values of the cards are their daily greenhouse gas emissions from food, transport, heating, shopping and...
It was the critical moment in the heist of a lifetime when you found out the gang was compromised. Now it’s undercover cops and hardened criminals in a desperate shootout . . . and no one knows who’s who. Never Bring a Knife is a light, quick social deduction card game with less talking and more shooting. It's got fast-paced action inspired by modern...
Never Have I Ever: Family Edition is a party game. Everyone gets 10 Play Cards and takes a turn reading a Rule Card. During each round players have a chance to admit whether they're 'guilty' or 'not guilty' of a Play Card. If you're guilty, you get to keep it. First person to collect 10 Play Cards wins. The game has 224 cards specially curated for games...
Never Have I Ever: Girls Edition is a party game. Everyone gets 10 Play Cards and takes a turn reading a Rule Card. During each round players have a chance to admit whether they're 'guilty' or 'not guilty' of a Play Card. If you're guilty, you get to keep it. First person to collect 10 Play Cards wins. The game has 224 cards specially curated for girls. It...
WWII ETO grand strategic boardgame for 3 players playable in 3-4 hours. A Point-to-Point map where the locations (nodes), the routes (links) and the air/naval supremacy (inner areas) interrelate. 3 personal decks of 24 cards representing the quality and ability of their forces, and a common deck of 75 cards comprising activable events, units and production...
Description from the publisher: Nevera Duels is a necromancy themed deck construction game. Players construct a deck of 36 minion cards before the game, they may then play minion cards face down to use as resources to summon minions and activate their abilities. The first player to destroy eight of their opponent's minion cards is victorious. The game...
Neverland is a Team Partnership, Card Drafting, Take That game with a light Hidden Identity element set in the world of J. M. Barrie’s “Neverland”. Players divide into teams and take on the role of Peter Pan, Tink, The Lost Boys, Hook, Smee and The Pirates and battle each other for a stash of treasure. The team with the most treasure at the end of the...
Collect the most pairs of cards to win. Pairs have special powers. Peter Pan and Tinkerbell sprinkle pixie dust to take a card from the deck, Captain Hook and Croc say “Tick Tock” and steal a pair from another player. Wendy and brothers are a pair, and Lost Boys and Neverland are a pair. In your turn: Draw a card (or more until you have 4 cards in your...
The Mind is a Terrible Thing to Chase… We spend so much time inside our heads, we often fail to see the world around us clearly. Only by slowing down, noticing our minds have distracted us and letting go can we truly experience life in its purest form. Nevermind The Distraction is a short, fast-paced, yet surprisingly relaxing abstract solitaire card game...
Breathe. Become The Watcher and observe your restless mind to help decide the fate of its wandering thoughts. Maintain your focus and try not to stay too distracted! Nevermind The Distraction is a 10-15 minute abstract solitaire card game based on the principles of mindful meditation. During a game (meditation) session The Mind will cause thoughts to...