This expansion adds a game element that is often overlooked in war stories and goes beyond "civilians": children, who do not even understand the seriousness of the events that are happening. They just keep on living in their small worlds and it is your job to keep them safe and fed. This will not be an easy task - this expansion will rise the difficulty...
In the game’s mechanics this Rubble Die represents a decision to sacrifice some time while searching through a location. We risk more than usual but instead we can find something more. You roll the die. In most cases the roll will mean one of the more probable results but from time to time a very hard VERY HARD to get result will be rolled and with it we...
This expansion will add another possibility for scavenging - you can check the sewers and try to find something interesting. This will come with modular cards that you will discover one by one, never sure of what is coming next. This action will be also be available during the day. But the sewers are not safe - you can encounter other scavengers there, so...
Promo card from the Man vs. Meeple Season 2 Kickstarter Campaign. Setup: Place this card on the board instead of any chosen furniture. (Any number of characters at the same time) Roll a black die twice for each character here. If the total result is higher than 10, lower misery of character by 1. If lower than 10, raise misery if character by 1. After the...
(From Games Workshop Website) The Cities of Death expansion to Warhammer 40,000 (Fourth Edition) and Warhammer 40,000 (Fifth Edition) introduces rules that let you engage in bitter struggles amid the deadly city streets of the 41st millennium. Also included are modeling tips, painting secrets, scenarios and much, much more.* Cities of Death gives the...
In GameChanger, you experience the journey from a board game enthusiast to a first time designer. Immerse in the wonderfull world of board games. Get help from people all around the globe to enhance your ideas to create the most popular tabletop game for years to come! Each player has their own bag of 12 2-sided dice which are workers with numbers 1, 2, 3...
Near the end of the XXII century games are called "sensory worlds" and the outsider world is called "realium". There are thousands of games - virtual spaces, in which people willingly spend time... or their entire life. A shadow looms over this digital utopia in the form of hacker attacks. The only ones able to defend the sensory worlds are Gamedecs:...
About the Game: This game is an abstract game designed, created and published by me, Magdala Ramirez. Games people Play is a board game that dares you to go on a quest within the self to uncover your spiritual path. It will take you into the cycles that you encounter in your life and help you to understand how you have evolved. In this world of duality...