Enchanted Meadows Await! Enter the realm of the fairies, both bright and beautiful and dark and foreboding. A battle for the rule of all feydom is fought by the benevolent Seelie and the malign Unseelie. Who will win the crown and what role will your party play? This book includes Fairy Lore, Fey and Gnome Expert Skills, New Reaction: Mischief, Two New...
This is a quick dungeon in card format co-produced by PocketLands and Ganesha Games. Each deck is a standalone thematic dungeon to explore including its own quest, unique monsters and magic treasures. Fully compatible with “Four Against Darkness” game. It is an official product for Four Against Darkness, and the core Four Against Darkness rulebook is...
An evil hag, slain by heroes in times of old, has risen in MurkWaters again to wreak havoc. I this card-based expansion for Four against Darkness, instead of rolling on tables to generate places and encounters, the player(s) draw cards from a deck and apply the results to the adventure. The deck contains: 17 tarot-size, full color cards Instructions are...
The Lantern, issue 1, is a zine for the Four Against Darkness solo RPG. Issue 1 includes: Tumbarr, the Curse of the Unliving ones (adventure) The Lair of the Four-Headed Hydra (adventure) Four Against the Goblin King (adventure) Den of the Man-Wolves (adventure) The Sea King's Orcas (faction) Two new monsters, 1 new spells and 4 new magic items. The first...
Delvers and Wanderers is a new class book for Four Against Darkness (similar to Wayfarers and Adventurers). In these pages, you will find the following classes: The Spearfighter; The Doomed; The Light Gladiator; The Chaos Warden; The Kukla; The Bulwark; The Vagabond; The Ranger; The Gnelf; The Murchik; The Ogre Grub-Man. Also included nine new Secrets, new...
Adventure Calls. This supplement for Four Against Darkness adds plenty of optional rules: Guidelines for Troupe play Rules for stealth, streetwise, banking, magic lockers, gambling and hidden treasure troves New equipment and spells New monster tables (riff-raff, ambushers, weird monsters, chaos cultists) Rumors, Scenes and Red Herrings Nine new thematic...
No Loyalty Among Thieves! After being hired by the thieves guild to seek out and eliminate one of their very own, your adventurers play a dangerous game of cat and mouse that turns into a whodunit, on the streets of Dorantia! Thieves of Dorantia is a high-stakes hex-crawl adventure, featuring: Rules for new weapon type - pole weapons. Rules for new dungeon...
Delve into the bowels of Norindaal and level up your heroes! This book has all the rules for the Heroic and Legendary adventuring Tiers, and describes the lethal dangers and limitless riches of the Forsaken Depths. Heroic skills, including Heroic spells. Legendary Skills,including Legendary spells. Heroic and Legendary magic treasures. Full profiles for...
Create cities as you explore them, one building at a time, with uniquely detailed inhabitants, ripe with danger and adventure. You can become a ruler, partake in conspiracies, burn heretics, haggle, buy houses, lead revolutions, hunt villain masterminds, marry into nobility, raise children, and much more. Treacheries of the Troublesome Towns is divided...