A Roads to Moscow egy két fős játék, ami a csatákat festi le a szovjet Unióban Moszkván, 1941 októberében. A két különálló csatát, ami megmutatkozik ebben a játékban, a két legjelentősebb városról kapta a nevét, amiket a térképen is láthatunk; Mozhaysk Moszkvától nyugatra, és Mtsensk délre. Talán a legdrámaibb a sok kétségbeesett csata közül ez a két...
This would be a very conventional 11 hexes Warsaw to Moscow monthly turns corps-to-army level Barbarossa game ... except for its either-way solitaire and unknown OVERALL Russian tank and strengths and order of battle mechanic, which can throw either Axis or Russian plans and play to the wind. Before the game, you sort the Infantry and Tank units into 3...
Had the Germans and Italians gone ahead with Operation Herkules, the invasion of Malta, a key position they would have needed to take was Fort Benghaisa. That fort guarded the second island’s second largest port on the eastern end of Malta (Marsaxlokk Bay). A Rock and a Hard Place details the planned German airborne assault to take the fort. —description...
Dive into the heart of World War 2 clandestine operations with Ungentlemanly Warriors, the action-packed narrative campaign expansion for Rogue Warriors. This new adventure unfolds across Europe's war-torn landscape, offering a series of gripping fictional missions inspired by the SOE's covert operations that shaped the war's outcome. As darkness envelopes...
Rollbahn to Nowhere is a game about KG Peiper in the Ardennes, from Stavelot to La Gleize and Stoumont. Units are platoons and companies (artillery only). One hex is 300m. One turn is 2 hours (day) or 4 hours (night). The game begins the 18 of December 1944 and ends the 24 of december (one week of fight). RtN is a DTP game. It is free. —description from...
You have just landed form a boat in which you have crossed the Volga river after traveling days and nights in the carriage of a military train. You find yourself in front of a city in ruins and blackened boy smoke. You are handed a rifle with five cartridges and a commissioner orders you and your companions to advance through the rubble among the...
This solitaire or two players game offers a series of “what ifs”, based on the historical situation following the Italian Armistice, signed 8th of September 1943. Starting from the historical position of the Italian and German divisions, one player, as the Italian, must try to save Rome from falling in German hands before the arrival of the American...
"Rommel, l'Ultima Gloria a Kasserine" is a World War 2 board wargame depicting the last great offensive of the German-Italian forces in Tunisia to halt the advance of the British and American forces which landed in Marocco in 1942. The board is a three dimensional map consisting of a reproduction of the area on three levels. Degree of difficulty: 5/6...
From the Honour web site: "Rommel is a tabletop game of great battles in the European and Mediterranean theatres of the Second World War. The player takes the role of a general commanding an entire division, or elements of several divisions, or an entire corps or even an army. Units represent companies and battalions. Tens of thousands of men and machines...
Rommel at Bay is an operational level simulation of the World War II Allied offensive in southern Tunisia which took place in mid-March 1943. Located here were the main Axis fortifications defending Tunisia, fortifications nearly as formidable as those at Alamein. Had the German-Italian army succeeded in defending, the war in North Africa would have been...
The Dogfight Battles of July and August 1942 Rommel's success was inspiring, even to his sworn enemies. Time after time, his panzers swept across the desert like hot sirocco winds in their unrelenting blitzkrieg fashion. The British were nearing their end, so it seemed. Whatever defenses they created did little to halt Rommel. The Germans were also nearing...