(from the editors's website: ) Race to the Reichstag is an innovative design that allows players to play both sides of two competing commands as the Red Army fights its way into Berlin during the closing days of World War II. There are two areas of operations for the Soviets and Germans, and each player runs one area for both sides, opposite his opponent...
Assume the role of a legendary Allied commander of World War II, keep the logistics chain working, advance your armies towards the Rhine, and strike at the heart of Nazi Germany. Outshine and outpace other Allied generals – and change history by winning the war in 1944, before Christmas! Keep’em Rolling: Race to the Rhine features Race to the Rhine, a...
An intermediate complexity simulation of the Soviet offensive against the German Army Group North-Ukraine from July 1944 to August 1944. Published in Panzerschreck #14. Typical Attack-Defense-Movement counters, differentiating armor/infantry/mech - Soviet Armies-Corps and German Corps-Divisions - special units (Air - Flak - Artillery divisions - German...
Issue game in Command Magazine Japan #102 Covering the planned landing in Kanto area, Japan (Operation Coronet) at the end of WW2. Using the same system as Battle for Germany by SPI. One player controls the U.S. 1st army landing along Kujuukuri-beach and the Japanese western force. The other player leads the U.S. 8th army landing along Sagami-bay and the...
The year is 1942. Rommel's Afrika Korps controls a vast stretch of North Africa, but the tide is turning. Montgomery's 8th Army has broken through at El Alamein and is driving west, while American and British forces have landed in Morocco and Algeria under Operation Torch. Your mission: squeeze the Axis from both sides and force them back into Tunisia...
Rack Patrol is a solitaire, tactical-level, card-driven submarine war game. You take on the the command role of a single Gato-class submarine during WWII, on the hunt for Japanese targets in the Pacific. The game is entirely card-driven. The operation cards are held in your hand or set on the table as a draw deck. You will be instructed frequently to draw...
Radar Command is a 90-120 minute strategy board game. Start by building your own fleet, choosing from ships, islands, a radar base, air fields and etc... Once your fleet has been picked place your pieces on your map. Once your pieces are in play it's time to search and destroy your opponent. May the best admiral win! By using special interrupter cards you...
This is a simple roll and move game with the objective of touring wartime Germany and being the first to reach the final (100) space. However, the primary objective of the game was to encourage both patriotism and obedience to wartime rules, specifically the prohibition on listening to foreign broadcasters. When landing on domestic transmitter spaces, the...
This solitaire game of the Battle of Britain is card-driven with card decks covering Events, Attacking Forces and suspected targets. Game mechanisms deal with Radar warning(and lack of), weather and observer corps. The cardstock map covers southern England with graphics for airfields, industrial sites and ports. You control British, Commonwealth, Polish...
RAF Bomber Command: Wellington is a Tactical-level, narrative-style Solitaire print and play wargame using a tables-based game engine simulating the British RAF Bomber Command nighttime bombing Campaign against Germany during 1942-1943. As the pilot of a RAF Vickers Wellington bomber, your ultimate goal is to survive a 30-mission tour of duty. You and your...
RAF Bomber Command: Lancaster (Expansion 4) is a tactical-level, narrative-style solitaire wargame expansion using a tables-based game engine simulating the British RAF Bomber Command nighttime bombing campaign against Germany during 1943-1945. As the pilot of an RAF Avro Lancaster heavy bomber, your ultimate goal is to survive a 30-mission tour of duty....