Gazala is a low complexity wargame on the Battle of Gazala. The game can be played either solitaire or with two players. Each player has an objective that they must meet in order to win - either number of units destroyed or occupying certain hexes. Each counter can move one hex per turn. The combat is a simple system in which the players must roll greater...
This is an Avalanche Press release covering Rommel's spring campaign in North Africa in 1942. It focuses on the Battle of Gazala which preceded the fall of Tobruk. Despite being outnumbered in tanks, men, and artillery, the German and Italian forces under the command of the "Desert Fox" enveloped and defeated the Commonwealth forces, pushing them back to...
This is the nineteenth of the Avalanche Press Golden Journal supplements. It contains 40 additional counters with rules and scenarios for their use in Gazala 1942. —user summary Our 19th issue brings several Italian-themed variants to our Gazala 1942 game, with additional Italian armored divisions added to the game (in place of those deadly German panzer...
The Gazala Gallop is an Operational level board-wargame set during World War 2 in North Africa. The Basic Game - which is the active one - uses the popular 1st Alamein/Battles for Alamein wargame system. It is regiment to division unit level, 5mis/8kms per hex, and has 14 2-day gameturns. (The Advanced Game is still there for its map, for anyone curious.)...
An LPS bonus mini-game, based on the game system in Stand at Mortain (including using a standard deck of cards, but also a D6). The Battle of Gazala was an important battle of the World War II Western Desert Campaign, fought around the port of Tobruk in Libya from May 26 to June 21, 1942. On the Axis side were the Panzer Army Afrika, consisting of German...
Gazala: The Cauldron, Libya, May 27 - June 14, 1942 simulates the mobile portions of the battle of Gazala south of Tobruk between May 27 and June 14 1942. An Axis attack was met by a furious Allied counter-attack which then developed into a grinding battle of attrition and maneuver that finally ended in massive Axis victory. Alternating random activation...
May 16,1942. Rommel's Panzerarmee Afrika races around the British Eighth Army's fortified Gazala line in an attempt to encircle and destroy the British positions. Rommel's panzers are stopped just short of their objective: for the next four weeks a seesaw battle rages across the desert. Over 1000 tanks and a quarter million troops grapple in a life and...
Gazala-Tobruk game system, of medium complexity, puts the emphasis on armored combat, with tank/armor units at battalion level and regiments and brigades for the infantry. Each type of unit exerts a type of ZoC depending of the quantity and/or quality of its anti tank/armor assets, from rigid ZoC to semi rigid or no ZoC at all. Other outstanding aspects of...
GD '40 - The Battle for Stonne, France 1940, is game 5 in the Tactical Combat Series by The Gamers and covers the battle for Stonne, France in 1940. It is the first in the series to cover the Infantry Regiment Grossdeutschland in World War II. The German breakthrough at Sedan opened the way for Guderian’s dash to the English Channel. What is not commonly...
GD '41: is Game number 9 in the Gamers Tactical Combat Series (TCS) by The Gamers and is the second in the series to cover the Infantry Regiment Grossdeutschland in World War II. This time the IRGD is driving toward Tula and Moscow. The final German attack on Moscow began on 30 September 1941 with the battles of encirclement at Bryansk and Vyazma. Further...
GD ’42: The Battle in the Luchessa Valley, 29 November - 4 December, 1942, covers the desperate battle for survival of the GD Division as it faced down the entire Soviet 3rd Mech Corps (with over 200 tanks) over several days. 25 November, 1942: As part of Operation Mars, the Soviet 238th Rifle Division, supported by tanks of the 49th Tank Brigade, attacked...