The end of World War II had left the world in a state of flux. The world that emerged from the war was a very different place to how it existed in 1939. New power blocs had formed and old and new friends kept a wary eye on one another. New growing powers were also emerging in Asia, South America, and Africa, either opposed to the great powers or supported...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Folio format, introductory-level simulation of the colossal armor clash at Kursk, 1943. Two historical and one theoretical scenario at an operational level. It is the summer of 1943 and the fate of the Russo-German War - the largest land conflict of the Second World War - hangs in the balance. A decisive victory for either side means a profound change in...
Claws of the Tiger: Malaya 1941-1942 is a two-player, beer-and-pretzels game based on the December 1941 Japanese invasion of Malaya. One player controls the forces of Imperial Japan; the other plays those of the British Commonwealth. The game reflects the advantages enjoyed by the Japanese during the invasion in terms of command and control, equipment and...
World War II Micronaval Miniature Gaming. Uses 1:1200 or 1:2400 scale ship miniatures. Game Designer: Spencer Martin Ship Data Charts: John Hugener Game uses charts for ship classes and detailed damage locations. Players write orders for movement on paper records as well as for firing guns on targets and estimate ranges (guestimation). After all players...
From the "Pledge" link on the Decision Games Website: This mid-sized-monster game can be played as a two-player or three-player contest. It has three large-hex maps, with 560 half-inch counters, covering the ETO from D-Day to V-E Day at 20 miles per hex. The main fronts are covered, excluding only Scandinavia and Greece. Each game turn equals a third of a...
Clue: WWII Spies & Espionage is a highstakes game where danger lurks in the shadows for six secret agents on a mission to carry out covert operations that will thwart the enemy and secure victory for the Allies! Players will move around the European Theater of Operations to determine WHICH mission-critical item was taken, WHO is the fake agent, and WHERE...