Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Welcome to Clash of Steel. It’s 1948 and the war has started again. Based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany, but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial nations in Epic Tank-On-Tank Combat using Highly Detailed...
Folio format, introductory-level simulation of the colossal armor clash at Kursk, 1943. Two historical and one theoretical scenario at an operational level. It is the summer of 1943 and the fate of the Russo-German War - the largest land conflict of the Second World War - hangs in the balance. A decisive victory for either side means a profound change in...
Claws of the Tiger: Malaya 1941-1942 is a two-player, beer-and-pretzels game based on the December 1941 Japanese invasion of Malaya. One player controls the forces of Imperial Japan; the other plays those of the British Commonwealth. The game reflects the advantages enjoyed by the Japanese during the invasion in terms of command and control, equipment and...
World War II Micronaval Miniature Gaming. Uses 1:1200 or 1:2400 scale ship miniatures. Game Designer: Spencer Martin Ship Data Charts: John Hugener Game uses charts for ship classes and detailed damage locations. Players write orders for movement on paper records as well as for firing guns on targets and estimate ranges (guestimation). After all players...
From the "Pledge" link on the Decision Games Website: This mid-sized-monster game can be played as a two-player or three-player contest. It has three large-hex maps, with 560 half-inch counters, covering the ETO from D-Day to V-E Day at 20 miles per hex. The main fronts are covered, excluding only Scandinavia and Greece. Each game turn equals a third of a...
Clue: WWII Spies & Espionage is a highstakes game where danger lurks in the shadows for six secret agents on a mission to carry out covert operations that will thwart the enemy and secure victory for the Allies! Players will move around the European Theater of Operations to determine WHICH mission-critical item was taken, WHO is the fake agent, and WHERE...
Coast Watchers takes you into the World War II South Pacific’s struggle between Allied intelligence teams and Japanese security forces. Standup blocks hide coastwatching stations, guerrillas, refugees, and stranded Allied crew. Facedown counters hide the buildup of Japanese forces, which the coastwatchers seek to observe and report to headquarters. Other...
Share in the excitement of Commanding a small vessel as you patrol the Seas in enemy controlled waters. All you need are some small scale miniature ships, two dlOs and you are ready to chart a new course to danger and thrills. Coastal Command is a challenging set of miniatures rules that can be used to recreate small vessel engagements from WW II, or you...
Found in Too Fat Lardie's Summer 2011 Special magazine. This is a set of rules that attempts to simulate the actions fought by coastal patrol craft from the English Channel to the Pacific Ocean. Most of the actions involved small craft armed with automatic weapons and torpedoes attacking other patrolling coastal forces as well as supply convoys and small...