"Carrier Battle: Philippine Sea" is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. Simple game mechanics control...
Carrier Battle! South Pacific 1942 is a game that recreates the battles between the Japanese and American navies in the South Pacific during the first half of the Pacific War, at the tactical and operational level. The game features the warships of the Japanese and American navies that were active in the South Pacific, each represented by a single counter....
Carrier Battles includes the Basic, Advanced, and Optional rules for Carrier Battles, and Basic Game Rules for The Iron Samurai. "Carrier Battles, and its companion game, The Iron Samurai, are historical simulations of battles fought between air and surface forces of the Japanese and Allied fleets in the South Pacific during World War II. Carrier Battles...
This game pits two aircraft carrier task forces against each other; each player has two carriers loaded with 6 torpedoes and 4 aircraft. Pilots are represented by ratings which are embarked on the aircraft when launched. The carriers move with a special die which gives each carrier a 50-50 chance of either moving forward one or turning 60 degrees. The...
World War 2 aircraft carrier battles were immensely complicated affairs, with many types of aircraft, weapons, different types of carrier and multitudinous other ships. Or were they? 16 card Carrier Strike portrays the essence of carrier battles in a simple format requiring cards, dice, markers and a playing area to represent the ocean. In Carrier Strike...
My previous ruleset Dreadnoughts At Dawn reproduced large capital ship engagements in or around the 1st world war. It did not deal with aircraft or submarines, and focused on the larger capital ships. Carrier Strike at Dawn has a number of different "Mission types", one of which is large surface ship combat in daylight, there are changes from WW1 but not...
INTRODUCTION CARRIER STRIKE FORCE is a Game where you are a Commander of a Carrier Air Group (CAG) in the Pacific during World War II (1942-1945). Your Goal is to manage your aircraft to successfully search for and destroy Japanese Naval, Air and Ground Forces in order to bring victory to the allied forces. OBJECTIVE The Objective of CARRIER STRIKE FORCE...
Carrier War is a 2-player game that was included in the August 2019 issue of Gakken Historical Images Magazine. Carrier War is a two-player game set in 1942 in the "Japan-US Aircraft Carrier Battle (Second Phase Operation)." The player takes the role of the Japanese Navy's top brass (the Naval General Staff and the Commander-in-Chief of the Combined Fleet)...
Carrier War is a complete simulation of military operations in the Pacific Theater from December 1941 to April 1944. Players have supreme command of the land, air and naval forces of either Imperial Japan or the United States and her allies. The scale of the game is strategic with operational overtones. The game is designed for two players, but can be...
Carrier War is a strategic level simulation in Pacific. The 1944-1946 allows players to complete the war. New rules expand upon those of Carrier War: The War in the Pacific 1941-1945 covering events which occurred late in war. The expansion also includes the British Pacific Fleets. Contents: 1944-1946 Expansion booklet 400 full color die cut playing pieces...
“Board & card game for 2 players. World War Naval/Air II theme. Abstract Fleet & Squadron level combat. Each figure represents a group of Ships or Planes. Victory: You win if you destroy your opponent’s carriers.” The game is played on a chessboard or any other 8x8 grid. Miniatures or counters are used to represent the units, which come in four types:...