My previous ruleset Dreadnoughts At Dawn reproduced large capital ship engagements in or around the 1st world war. It did not deal with aircraft or submarines, and focused on the larger capital ships. Carrier Strike at Dawn has a number of different "Mission types", one of which is large surface ship combat in daylight, there are changes from WW1 but not...
INTRODUCTION CARRIER STRIKE FORCE is a Game where you are a Commander of a Carrier Air Group (CAG) in the Pacific during World War II (1942-1945). Your Goal is to manage your aircraft to successfully search for and destroy Japanese Naval, Air and Ground Forces in order to bring victory to the allied forces. OBJECTIVE The Objective of CARRIER STRIKE FORCE...
Carrier War is a 2-player game that was included in the August 2019 issue of Gakken Historical Images Magazine. Carrier War is a two-player game set in 1942 in the "Japan-US Aircraft Carrier Battle (Second Phase Operation)." The player takes the role of the Japanese Navy's top brass (the Naval General Staff and the Commander-in-Chief of the Combined Fleet)...
Carrier War is a complete simulation of military operations in the Pacific Theater from December 1941 to April 1944. Players have supreme command of the land, air and naval forces of either Imperial Japan or the United States and her allies. The scale of the game is strategic with operational overtones. The game is designed for two players, but can be...
Carrier War is a strategic level simulation in Pacific. The 1944-1946 allows players to complete the war. New rules expand upon those of Carrier War: The War in the Pacific 1941-1945 covering events which occurred late in war. The expansion also includes the British Pacific Fleets. Contents: 1944-1946 Expansion booklet 400 full color die cut playing pieces...
“Board & card game for 2 players. World War Naval/Air II theme. Abstract Fleet & Squadron level combat. Each figure represents a group of Ships or Planes. Victory: You win if you destroy your opponent’s carriers.” The game is played on a chessboard or any other 8x8 grid. Miniatures or counters are used to represent the units, which come in four types:...
The year is 1942 and the Japanese navy is on the offensive. With American naval units heavily depleted after Pearl Harbor and the Battle of Coral Sea, the Imperial Japanese Navy is seeking to strike a decisive blow and consolidate their hold on the Pacific, a prelude to further expansion for the Empire of Japan. “Battle of Midway” is a turn based game of...
Quote: This new educational game was designed by the CBC to enable listeners of all ages to better visualize the mobilization of this country's vast resources in the gigantic war effort in which we are now engaged. Its purpose is also to show the problems associated with the transporting of munitions and supplies of all kinds to Great Britain. The part...
ENG NAME : D-Day Cartaventura is a pocket-sized collection of historical adventures in the style of a "book in which you are the hero". With the help of cards offering different options, travel, explore and make the right encounters to provide the best possible ending for the hero you play. Each scenario takes place in a different time and place in...
In this game players represent both a fugitive from a German prison in WWII and a Gestapo "unit". Scope of the game is to be the first player to reach, with his/her fugitive, safety in Casablanca (starting from the prison in Germany), while trying to stop the other players' fugitives with the Gestapo unit. There are money cards (to buy weapons, ship...
From 1941 through 1943, Army Group South fought a campaign in southern Russia. Hitler issued goals that ranged from the far oil fields to a city on the Volga by the name of Stalingrad, finally deciding not to decide and ordered the far flung Army Group to divide and go for both. Across endless steppe, in the blazing sun and freezing cold, the Axis legions...
Case Green: The War for Czechoslovakia, 1938, is a simulation of the war that might have resulted if Hitler has not won a political victory at Munich in 1938. This is an Operational level board-wargame of intermediate complexity in which the two players command forces of Germany and Czechoslovakia. The German player must conquer Czechoslovakia within a...