From the rules: Each player tries to have his Cargo Ships safely deliver cargoes to certain ports, using his submarines both to protect his Cargo Ships and to sink enemy Ships and submarines. Cargo ships are chosen randomly so their destinations change. Subs start on the S Marked on the map. Ships and subs move 1 space in any direction but cargo ships can...
"Carrier: The Southwest Pacific Campaign - 1942-1943" is a solitaire wargame simulation of both historical and hypothetical carrier battles in the Southwest Pacific Theater during the hotly-contested naval campaigns of 1942 and 1943. As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the...
"Carrier Battle: Philippine Sea" is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. Simple game mechanics control...
Carrier Battle! South Pacific 1942 is a game that recreates the battles between the Japanese and American navies in the South Pacific during the first half of the Pacific War, at the tactical and operational level. The game features the warships of the Japanese and American navies that were active in the South Pacific, each represented by a single counter....
Carrier Battles includes the Basic, Advanced, and Optional rules for Carrier Battles, and Basic Game Rules for The Iron Samurai. "Carrier Battles, and its companion game, The Iron Samurai, are historical simulations of battles fought between air and surface forces of the Japanese and Allied fleets in the South Pacific during World War II. Carrier Battles...
This game pits two aircraft carrier task forces against each other; each player has two carriers loaded with 6 torpedoes and 4 aircraft. Pilots are represented by ratings which are embarked on the aircraft when launched. The carriers move with a special die which gives each carrier a 50-50 chance of either moving forward one or turning 60 degrees. The...
World War 2 aircraft carrier battles were immensely complicated affairs, with many types of aircraft, weapons, different types of carrier and multitudinous other ships. Or were they? 16 card Carrier Strike portrays the essence of carrier battles in a simple format requiring cards, dice, markers and a playing area to represent the ocean. In Carrier Strike...
My previous ruleset Dreadnoughts At Dawn reproduced large capital ship engagements in or around the 1st world war. It did not deal with aircraft or submarines, and focused on the larger capital ships. Carrier Strike at Dawn has a number of different "Mission types", one of which is large surface ship combat in daylight, there are changes from WW1 but not...
INTRODUCTION CARRIER STRIKE FORCE is a Game where you are a Commander of a Carrier Air Group (CAG) in the Pacific during World War II (1942-1945). Your Goal is to manage your aircraft to successfully search for and destroy Japanese Naval, Air and Ground Forces in order to bring victory to the allied forces. OBJECTIVE The Objective of CARRIER STRIKE FORCE...
Carrier War is a 2-player game that was included in the August 2019 issue of Gakken Historical Images Magazine. Carrier War is a two-player game set in 1942 in the "Japan-US Aircraft Carrier Battle (Second Phase Operation)." The player takes the role of the Japanese Navy's top brass (the Naval General Staff and the Commander-in-Chief of the Combined Fleet)...
Carrier War is a complete simulation of military operations in the Pacific Theater from December 1941 to April 1944. Players have supreme command of the land, air and naval forces of either Imperial Japan or the United States and her allies. The scale of the game is strategic with operational overtones. The game is designed for two players, but can be...