This is a VERY playable (free to print off and play) aerial transportation solitaire game about the U.S. Army Air Force's effort to fly supplies to China to keep it in World War 2 and tie up so many Imperial Japanese Army soldiers on the Asian mainland which it did. http://www.CoatneyHistory.com/CBIATC.htm (In the "Advanced" game, one player can be the...
The four one-map games can be played individually or as two campaign games. Each map comprehensively details the terrain of the Ardennes in four colors. The playing pieces have been designed with attention to historical accuracy. The combat system is dice driven. The rulebook also contains about ten pages of historical text about the various battles. The...
"The Central Pacific Campaign" is a solitaire, strategic-level wargame of the struggle for control of the Central Pacific during World War II. The solitaire player is commanding the US forces and the system controls the Japanese forces. The player wins by accomplishing historic campaign milestones ahead of what was done historically, thereby opening the...
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 is a solitaire, strategic level wargame of the initial Imperial Japanese campaigns in the Pacific War, 1941 to 1942. The player commands the Japanese forces, with the Allies are controlled by the game system. The player's objective is to accomplish campaign objectives ahead of the...
Designed primarily by John Fernandes (a name familiar to many that have ever played/tested some of the early S.P.I. and S&T games), this is a series of Booklets detailing an easily comprehended miniatures Rules Set. He decided to produce a much simpler system for conducting 'minis' Combat in order to accustom folks to the entire idea of using them. There...
A solitaire pencil and paper game which puts the player in the role of a Royal Air Force commander seeking to intercept attacking German aircraft during the Second World War. “The game combines successful use of radar and RAF fighter resources to intercept German air fleets during the Summer of 1940.” The game is played with a six-sided die, a pencil, and...
"Chain of Command" are the revolutionary new wargames miniatures rules designed for World War 2 platoon sized actions with some additional support. The rules are fast paced, exciting and fun, using the unique command and control system which presents the player with the battlefield decisions made by his historical counterpart. These are the rules Neil...
At the Sharp End is designed to provide all you need to play and create wargame campaigns with Chain of Command. At the Sharp End allows you to follow the exploits of your force throughout a series of linked games. To succeed you'll need to keep your men safe, your CO happy whilst ensuring the effectiveness of your key leaders. Included is a complete...
From the publisher's website: Our notes for playing large games of Chain and Command are simple and easy to add. They allow you to field one platoon per player for some really large games, and as they are so simple we’ve given them a simple name: Big Chain of Command. They are a no-frills set notes which, in truth, leave the main game rules are pretty much...
¡Espana! contains all of the lists for the conflict which tore Spain apart between the years of 1936 and 1939 and still leaves its legacy with Spain today. The rules and army lists remain close to the original principles within Chain of Command, relying on reflecting the way in which the troops were organized and trained to...
Operation Winter Storm is a scenario supplement providing twenty-two scenarios covering the attempts by 6 Panzer Division to advance across the bleak steppes towards Stalingrad and relieve von Paulus' trapped Sixth Army. Each scenario comes with a briefing for both sides, victory conditions and a map of the table. Two support options are given for each...